What's new
Changes in each version of TeamBase.
New games and a sharper raid on Home
- TeamBase now recognizes AION 2 and Where Winds Meet, and detects Sea of Thieves more reliably. Play time and guild event attendance are tracked for these games.
- ImprovedThe raid in progress on Home now uses the guild banner as its background. The instance picture looked blurry at that size.
Clearer voice in calls
- ImprovedStrong noise suppression is now on by default. Keyboard, breathing and background noise are barely audible in calls. It can be turned off in Settings under Voice.
Working overlay switches and calls with friends
- FixedThe switches in the Windows list while editing the overlay (Alt+Shift+O) respond again. Clicks used to pass through the bar into the game.
- ImprovedFriends on Home and on the Friends page now always show Message and Call buttons. Call is offered only for friends who are online.
- FixedThe Terms, Privacy and Contact links in Settings no longer break in the middle of a word in a narrow window.
- FixedThe Add to call window in the bottom call bar opens fully again and the friend search field sits where it belongs.
A calmer start
- ImprovedAfter launch, the app window appears only once Home and the profile picture have loaded. Previously, initials showed for a moment and the content filled in piece by piece.
A clearer Home screen
- ImprovedOn Home, a line now separates Your guilds from the weekly overview so the two parts no longer blend together.
A text fix in LifeGraph
- FixedIn Slovak and Czech, LifeGraph now refers to days played with the correct wording.
Clearer notifications and badges that clear when opened
- ImprovedNotifications are shown as rows grouped into Events, Friend requests, Guilds, Teams and Other. Several requests of the same kind share one row that can be expanded, and read notifications sit at the bottom under Earlier.
- FixedRed notification badges clear when the place they refer to is opened, for example Global chat, a post in the Arena or a profile. Requests and invites remain until they are handled.
- ImprovedThe first-kill card in the Chronicle shows a frame from a local clip of that fight if the app has one on the computer, otherwise the event image. The frame can be switched off in the clip settings. Guild history opens on the Chronicle.
- FixedThe guild page fills wide monitors too, and the bosses in the Home carousel are shown in full. Switching to another event in the carousel no longer flickers.
- FixedAfter clicking Raid progress, the guild page no longer shows the top first and opens straight on the raid panel. The same applies to a link to a post in the Arena.
Guild overview in Recruitment and an Inbox grouped by guild and game
- ImprovedRecruitment: the Guild card tab shows an overview of all guilds whose recruitment can be managed. Each one shows the card status, the number of open positions and the number of pending applications, and selecting a guild opens its card.
- ImprovedRecruitment: the Inbox groups applications by guild and invites by game, and each invite shows the guild emblem and name. The player card shows the number of pending invites next to each game.
- FixedCreate guild: the initials in the emblem preview spilled outside the frame and the preview title had clipped letters. The duplicate Upload banner button is gone; a custom banner is chosen with the Custom image option.
Notification bell in the top bar, Recruitment changes and guild fixes
- ImprovedThe top bar has a notification bell with the number of unread items and a settings button. The Friends button shows the number of friend requests.
- ImprovedThe profile menu offers the Invisible status again. Other players then see the player as offline.
- ImprovedRecruitment: a Guild card is created for a specific guild and the game is taken from it. Play time is entered as days of the week and a time window, or not at all.
- ImprovedRecruitment: a player card is hidden by default and is shown to guilds only after it is switched on. With game activity switched on, guilds see a typical week and the number of weeks with play. Cards have a banner, and the Inbox shows the number of pending invites and applications.
- ImprovedThe Supported games page is now called Games with statistics and explains at the top what it shows. A call with only one person left in it ends after 3 minutes instead of 5.
- FixedThe buttons for changing the banner and its crop in the guild header could not be clicked, and the More menu was hidden below the window.
- FixedEvent cards on Home had different heights. The Can step in button was not in the same place on every game card, and the time in it was cut off.
- FixedSmall fixes: a hand cursor on all buttons of the top bar and the profile menu, search without the blue frame, the app appears only once the avatar has loaded, the WoW combat log switch only for WoW, a single New poll button, Settings without the Back to app button and guild Appearance without logo and banner.
A new look for the app and Recruitment instead of Transfers
- NewThe app has a new look. The main sections are in the top bar, and each opens a menu in which a guild shows its emblem, game and next event time. Player and guild search is always visible in the top bar.
- NewHome shows the next events from all guilds in a large showcase. For a raid it shows the bosses, otherwise the players who signed up.
- NewCreate Team and Create Event have a step-by-step form with a preview next to it showing how others will see the team or event.
- NewRecruitment replaces Transfers. Players look for a guild there and guilds look for players. The game is chosen from the game catalogue, the player fills in role and class on their card and the guild in its ad. A guild with open joining can be joined directly, the others by application or invite.
- ImprovedA player can be in several guilds of the same game.
- ImprovedThe commitment to a guild has been removed. A guild can be left at any time, and open commitments were closed without affecting reliability.
- ImprovedAn ongoing call sits in a thin bar at the bottom of the window, with microphone, sound, game sharing and leaving the call.
- FixedThe switches in the Windows list of overlay edit mode did not respond because other overlay windows lay on top of the list.
Boons in Guild Wars 2 and a fix for a crash when switching guilds
- NewGuild Wars 2: when signing up for an event, a player chooses whether to bring Quickness or Alacrity. The roster shows how many sources of each boon the event has and how many are missing, and the raid history shows for each boss what percentage of the fight the group had the boon. The feature can be switched off in the Guild Wars 2 settings of the guild.
- FixedThe app could crash when switching from a Guild Wars 2 guild to another guild.
- FixedThe Destiny 2 teaching run roster showed initials instead of avatars and, when the event was full, also listed reserves.
- FixedThe event row in Destiny 2 attendance counted players who came without signing up among those who had signed up.
- FixedInitials appeared instead of a player's avatar on Arena posts on Home, in Communities voice, in the Old School RuneScape roster and attendance, when searching for a player to invite to a team, and in Transfers.
- FixedGuild Wars 2: the attendance text based on the raid map repeated the article before the map name, and the raid history was missing a space after the log heading.
Guilds for Guild Wars 2, Albion Online, Old School RuneScape and Destiny 2
- NewGuild Wars 2: the guild shows who is in the game right now and on which map, and for each raid wing, who still lacks it this week. A player's spec is filled into the event roster from the game, and raid attendance is recorded from the raid map.
- NewAlbion Online: member deaths during an event appear on their own for regear approval, and the loot is split among those who took part in the event. Attendance is recorded from the running game and the guild voice channel.
- NewAlbion Online: the guild bank, builds in Guides, and battles and the killboard in History.
- NewOld School RuneScape: a shared clan goal, a weekly competition with a ranking, and a task board. An officer confirms the character name using a code from the clan chat.
- NewDestiny 2: linking a Bungie account, this week's raids with who has not cleared them yet, and a learning run at an event. First raid clears are added to the clan history.
- NewFor all four games and for StarCraft II, the data can also be entered by hand, without linking a game account. A player can enter it personally, or an officer can.
- NewOn launch the app checks for a new version and installs it by itself. A new version released while the app is running is downloaded in the background, and the top bar offers a Restart and update button.
- NewThe overlay edit mode (Alt+Shift+O) shows the frames of all windows, even when they are currently empty.
- ImprovedThe in-game notice now reads: Press Alt+Shift+O to open the overlay.
- FixedThe switches in the Windows list of overlay edit mode could be clicked, but the setting did not change.
Overlay switch fix
- FixedIn version 0.1.123 the switches in the Windows list of overlay edit mode (Alt+Shift+O) still returned control to the game. Edit mode now stays on after a click on a switch.
Invite by name from the guild header and overlay fixes
- NewThe Invite players window in the guild header shows the guild emblem and name and also contains an Invite Player section. A player can be found by name and invited directly, without going to the settings.
- FixedIn overlay edit mode (Alt+Shift+O), the switches in the Windows list could not be used. A click on a switch returned control to the game and edit mode ended.
- ImprovedWindow frames in overlay edit mode are more prominent and stay clearly visible over a bright map.
- ImprovedThe Change log in the guild settings no longer carries the new label.
StarCraft II in the guild and a simpler guild header
- NewA StarCraft II guild shows the 1v1 league, race, MMR, points, wins and losses of members with a linked Battle.net account. The data is refreshed at most once every six hours and can also be refreshed manually.
- NewThe Info tab of a StarCraft II guild now has Leagues in the guild and a Playing together section with teams made up only of guild members.
- NewThe member card lists team leagues, the best career finish and wins by race.
- NewStarCraft II leagues can be turned off in the guild settings. When the feature is off, nothing is loaded from Blizzard.
- NewThe Midnight theme is marked as default in Settings.
- ImprovedThe guild header shows the total number of members. The online player count and the button for joining voice were removed from it.
- ImprovedThe event strip in the Info tab has only the Event details button. Events and polls are created in the Active Events and Polls tabs.
- ImprovedThe Week in the guild section was removed from the Info tab.
- ImprovedOn Home, a game in My Games is launched the same way as on the My Games page: on hover the cover darkens and a Play button appears in the middle.
New look, themes and activities in calls
- NewA new look for Home, guilds, profiles, Friends and other pages. Content sits directly on the background and game and raid images get more room.
- NewHome shows a large banner when a raid is running in one of your guilds, plus a strip with the next event. When nothing is running, this week's playtime overview is at the top.
- NewThe side panel now has Your guilds, with any running raid and the time of the next event.
- NewColour themes: 13 themes in Settings, Appearance section. All of them are free.
- NewActivities in guild and team calls: Poker, Bluff, Who am I? and game sharing. The invite arrives in the call chat and each player sees only their own cards and dice.
- NewStrong noise suppression in Settings, Voice section. The filter runs on the computer and removes background noise such as keyboard sounds. It is off by default.
- NewOverlay edit mode with Alt+Shift+O: a bar with the windows and a Reset layout button. Notifications and received callouts can now be moved too.
- NewAn event can be saved without a date and time, and the date can be added later. A custom image can be uploaded for an event and cropped.
- ImprovedThe voice tab in guilds and communities is now called Voice Chat.
- FixedAn event saved without a date was missing from the events list.
- FixedThe guild calendar cut off Sunday in a narrower window.
First steps for new players
- NewNew players see First steps on Home: launch a game, invite a friend, join a guild and get the first card after a game. Finished steps collapse and the card disappears on its own after three steps or after 14 days. It can also be hidden or turned off in Settings.
- NewAfter confirming the e-mail on the website, a last-step screen appears: download TeamBase for Windows, or have the download link sent to your own e-mail.
- NewAn empty Friends page now offers the friend link as the quickest way to add a friend.
- FixedA Steam game no longer shows up under a technical name while Steam is updating it, such as "appid_730" instead of Counter-Strike 2.
- FixedThe friend count and the friends-since date in comparisons and in LifeGraph now show correctly.
Rank order and the monthly summary
- NewGuild ranks now have an order. No one can act on a member of the same or higher rank or grant themselves permissions.
- NewGuild settings now include a Change log where the leadership sees rank changes and member movement.
- NewInvites show who created them and who joined the guild through them.
- NewWhen creating an event, the app suggests a time based on member schedules and converts time zones.
- NewThe guild overview shows Week in the guild: this week's events and the time members played together in TeamBase voice.
- NewThe card after a game can be sent to friends, and friends can give it kudos. Nothing is sent without a click.
- NewAt the start of each month LifeGraph prepares a summary of the previous month as a card to save, also in 9:16.
- NewA weekly overview of play over the last year can be turned on in the CV. Game names and specific days stay hidden.
- NewMessages from the TeamBase team carry an Admin label next to the name.
- FixedThe left panel of Notifications no longer falls apart in a narrower window.
Stand-ins for every game
- NewA stand-in can now be offered for every game. For games without classes the player picks a role and can add a rank, for hero games also main heroes.
- NewMessages now have a cross for removing a conversation, and the rows are larger and easier to read.
- FixedA new guild member now appears in Members and in the member count right away, without reopening the guild.
- FixedThe guild member count on profiles and in Transfers matches reality.
LifeGraph card and Settings fixes
- FixedThe LifeGraph card and other downloadable cards now show the game image in the app.
- FixedTurning on menu editing in Settings now opens the menu in edit mode with a Done button, and the animated background has a live preview.
Guild commitments, new profile and LifeGraph card
- NewBefore joining a guild with a commitment, the app shows how long the player commits for and until which day.
- NewLeaving a guild during a commitment shows a timeline and three options: wait until the end, leave now or leave for a serious reason. Each one states what will be recorded in reliability.
- NewGuild leadership can release a member from a commitment. A completed commitment is now recorded even for players who stay in the guild, and reliability is visible in Transfers and on the profile. It can be hidden in profile settings.
- ImprovedNew shareable LifeGraph card with the game of the year image, hours by month and the player's avatar.
- ImprovedThe profile shows everything the player filled in, including the short description, bio and experience, in a column next to the posts. Reputation has its own tab.
- FixedThe "Find a stand-in" button on events and the stand-in switch in guild settings were not shown.
- FixedThe LifeGraph card was cropped in a lower window, and on another player's profile the buttons squeezed the player's name in a narrower window.
- FixedIcecrown Citadel showed 13 bosses instead of 12, the raid panel offered to join voice to players already in the call, and a single team took up only half the width.
Stand-ins for guild events
- NewStand-ins: in My games a player can offer to fill in with a character, role, goal and time. When an event is missing a player, guild leadership finds suitable people from the guild's circle and from public offers and sends the invitation to one person or to everyone at once. The first to accept gets the spot.
- NewA stand-in guest sees only their event and may join its voice channel. Access ends on its own after the event. The feature can be turned off by the player and in the guild settings.
- ImprovedRise of Nations is now recognized when started through thrones.exe, so the game can be shared.
- FixedAfter an update, TeamBase now opens with its window even when it was started with Windows. Until now it stayed hidden in the tray next to the clock.
- FixedClicking the arrows quickly for team size and number of teams no longer makes the numbers jump back.
- FixedA player in guild voice can be dragged from one team to another.
Number of teams in voice
- NewWhen splitting into teams, the number of teams can now be set next to the team size, in guild voice and in teams. Players who do not fit stay unassigned. An empty field keeps the automatic count used so far.
Faster voice connection
- ImprovedJoining a voice channel takes less time. After a click, the channel appears at once with the Connecting status and the call buttons.
- ImprovedA call with a friend or a group connects faster after it is accepted.
- ImprovedThe channel toggle is now called Announcement channel. Other members can only read messages in it.
- FixedThe first click on a voice channel right after opening the tab sometimes had no effect.
Unread messages, announcements and a pointer
- NewGuild and community chat shows new messages since your last visit: a bar with the count, a New line and counts next to channels.
- NewA channel can be set so only leadership writes in it, and it can have a pinned announcement. The right to post announcements is set per rank.
- NewWhile a game is shared, viewers can point at the picture by holding L, pause it with P, draw on it and then continue live.
- ImprovedKnowledge, cheat sheets and community wiki are formatted like a text editor: select text and make it bold with one click.
- ImprovedThe bars under the shared picture and in the call are arranged into groups.
- FixedIn a smaller window the shared game picture was cut off and the buttons below it were not visible.
Sound for new messages
- NewA direct message or mention now plays a short tone, also during a call. In a call the tone goes to the headset and the microphone does not pick it up. It is not played in Do Not Disturb and can be turned off in Settings.
Chat cleanup
- ImprovedThe permanent hint under the message field is gone. When a file is too large or not allowed, the app shows a message with the limits, whether the file is picked, dragged in or pasted with Ctrl+V.
- ImprovedThe settings section is now called Startup and updates.
Categories in text chat
- NewText chat in guilds and communities now supports categories, just like voice. Categories can be renamed, reordered and deleted, and channels can be moved between them.
- FixedThe category and role pickers in communities open in the app's dark style instead of a white list.
TeamBase in the browser
- NewTeamBase can now be used in the browser at teambase.lol/app. Guilds, communities, messages and voice calls work the same as in the app, and Windows-only features are marked on the web.
- NewAn invite to a guild or community can be opened in the browser, without installing the app.
- NewChat channels in communities can be limited to selected roles.
- ImprovedCommunity chat looks and works the same as guild chat.
- ImprovedClass and spec icons and raid images appear instantly after the first load. The help popups shown when a page is first opened have been removed.
- FixedGuild posts and comments show the author's avatar.
Posts with video and more photos
- NewA guild post can have up to 10 photos or one video up to 10 MB. The feed shows the first five photos, and selecting one opens all of them.
- NewComments and new posts have an emoji picker. A text smiley such as :D turns into an emoji while typing.
- NewGuild leadership can turn off photos and videos in posts. Converting text smileys can be turned off in Settings.
- ImprovedWriting a post now has an Add photo or video button and switches for reactions and comments.
- FixedWhile a game is being shared, the call bar no longer pushes the window buttons off the screen.
- FixedHome and My Games fill the full width of the window.
Live raid and custom roles
- NewDuring a raid, the guild Info tab shows the current boss, the pull number, raid progress and the roster. The data comes from the combat logs of raiders with TeamBase.
- NewA guild's first kill of a boss is posted to the guild feed with the roster and the pull number.
- NewCustom guild roles can have an uploaded icon.
- ImprovedThe attendance chart shows each event in its own row with the date, the full name and a percentage.
- ImprovedThe Knowledge button is now called Start with a tactic, since games without bosses use Knowledge too.
- FixedThe role summary for CS2 and League of Legends no longer shows the hidden Tank, Healer and DPS roles.
Fixes
- ImprovedGuild History no longer has the Trends charts. The Attendance tab shows attendance per event.
- FixedWith Call history turned on, the tabs in Messages no longer cover the first conversation.
- FixedThe player count in the raid picker no longer appears in Slovak in other app languages.
Flat layout
- ImprovedThe app now has a flat layout without boxes inside boxes. Columns run the full height and thin lines separate them, which leaves more room for content.
- ImprovedOn the Chat and Voice tabs, a community shrinks its banner header so chat has more room even on a smaller screen.
- FixedDay separators in Messages now appear in the app language.
Video in chat
- NewChat now accepts videos in MP4 or WebM format up to 10 MB. This works in messages, guilds, communities, teams and call chat, and the video plays right in the message.
- NewA text channel in a guild can be limited to selected ranks, just like a voice channel. A member without the rank sees the channel locked and cannot read its messages.
- ImprovedThe community menu shows Change banner even when the community uses the default image.
Communities and chat
- NewA poll can now be created in community chat. It appears as a message in the channel, voting takes one click and the results update live.
- NewA community can have rules. When the admins make them mandatory, a new member can write only after accepting them.
- ImprovedChat in guilds and communities now lists channels on the left in the same style as voice, with the chat window on the right. The side panel with explanatory texts is gone.
- ImprovedA community has the tabs Home, Chat, Voice and Calendar. Polls are now part of chat, and the separate Polls, Suggestions and bugs, and Wiki tabs have been removed.
- FixedSwitching to the Calendar in a community no longer crashes the app.
- FixedThe window for creating a community is no longer cut off on smaller screens and can be scrolled.
Communities
- NewThe Bases section has been renamed to Communities. A community can now be started by a game studio, an app, a creator, a project or an interest group. Game guilds stay in Guilds.
- NewA category is chosen when a community is created, and the game is optional. A linked game adds an hours leaderboard, a list of who is playing and team search.
- NewA community has the tabs Home, Chat, Voice, Calendar, Polls, Suggestions and bugs, and Wiki. Admins switch them on, rename them and order them in the settings.
- NewChat is split into text channels grouped in categories. Voice has rooms with a seat limit and role-based access.
- NewCommunity roles and permissions are set in a table, the same way as in guilds.
- NewA community invite is a short code with an adjustable expiry and number of uses.
Performance
- ImprovedThe in-game overlay no longer loads the hero lists of every game when it does not need them, so the app uses less memory while you play.
- ImprovedThe app checks the state of its window less often, which takes a little load off the processor.
- ImprovedThe installer no longer includes fonts for languages the app does not use.
- ImprovedLeftover parts of removed features that stayed in the code and did nothing have been taken out of the app.
Security
- ImprovedThe typing indicator and instant “Seen” in private messages now use private channels that accept only the people in the conversation. Anyone outside the conversation cannot see when someone types or reads in it, and cannot fake these signals.
- ImprovedOnly members of a guild can upload to the folders for that guild's banner and background, and only guild leadership can upload the page background. A Base banner and icon can be uploaded by its owner or a moderator.
- ImprovedImages in messages, the Arena, profiles and guilds have a size limit on the server and accept only PNG, JPEG, WebP and GIF. SVG files can no longer be uploaded.
- ImprovedThe typing indicator and instant “Seen” are not shown between this version and older versions of the app. Saved “Seen” status and the messages themselves work in every version.
World of Warcraft and Battle.net
- NewSign-in and registration also work through Battle.net. The account can be linked in Settings as well, in the Linked accounts section.
- NewOnce linked, World of Warcraft characters are loaded with their item level, from both Retail and Classic. A main character and alts are chosen for the guild, and they can also be entered manually, but such data is not verified.
- NewGuild leadership sees the item level and the last login of a character in the member list. A column also shows whether a player has linked Battle.net.
- NewA WoW guild has a faction, Alliance or Horde, which is chosen when the guild is created and shown when searching for guilds.
- ImprovedThe Create guild page has a new look, with a preview of the guild header and a card as others will see it in search. Role icons are round badges in the colour of the role.
Guilds for every game
- NewA guild event for a game other than World of Warcraft has a "What is being played" field with an activity type, for example Ranked or Scrim, and a guild item, for example a map. The guild saves its items once together with an image, and the event detail shows them in a banner.
- NewRoles follow the guild's game. Counter-Strike 2 has Entry and IGL, for example, and MOBA games have positions. A guild with the original roles receives a proposal and applies it only after confirming.
- NewFor games with a hero catalogue, such as Valorant, a hero can be chosen when signing up for an event. Creating a character is not required.
- FixedThe colour picker for an event type, which was hidden behind the table, is fixed, and so is the height of the top bar in Settings.
Security and guild attendance
- ImprovedThe app went through a security review and the issues found are fixed. Images on a guild's board are visible only to its members, and the chat during a call only to its participants.
- ImprovedCombat log attendance for other members is recorded by the guild leadership or a member with the right to manage events.
- FixedDeclining a guild invite from notifications was not saved. This bug is fixed.
App texts and boss loot
- ImprovedTexts in all 17 languages are rewritten in a neutral form, and old translation errors are fixed.
- ImprovedBoss loot is a list of items with icon, quality and type. Items from the Heroic version are labelled Heroic.
- ImprovedIn the settings, the cursor in the search field is easier to see, and the top bar has the same colour as the rest of the app.
Item stats and voice improvements
- NewSelecting an item in a boss's loot expands its stats. Loot is now also shown for Classic Era and MoP Classic.
- NewThe guild's main room can also be limited to selected ranks.
- ImprovedThe call controls are tidier, and a locked channel only shows a lock icon. Selecting it explains that the required rank is missing.
- FixedAfter selecting Leave, the player stayed visible in the channel. This bug is fixed.
New guild voice and boss loot
- NewGuild voice has a new layout. Each channel shows the avatars of the people in it, the call shows players by team, and every player has their role next to the name.
- NewVoice channels can be sorted into categories and renamed, the main room included.
- NewA channel can have a limit on the number of people, and entry can be restricted to selected ranks, for example only the leadership and officers.
- NewSelecting a boss in World of Warcraft shows its loot with item icons, quality and type.
- ImprovedThe Active events tab first shows a list of upcoming events. The note for players can also be edited after the event is created.
- ImprovedRaid images and boss portraits are no longer stretched.
- FixedThe invite link switch showed the wrong state, and the Event details button in the calendar did not open the event. Both bugs are fixed.
Guild chronicle, raid selection and new settings
- NewRaid attendance in World of Warcraft can be determined from the combat log. It is enough for one raid member to run TeamBase with /combatlog enabled in the game, and the app knows who was present at which boss, including members without TeamBase.
- NewGuild History now has a Chronicle with first boss kills and raid progress. A card for sharing can be saved from every first kill.
- NewWhen an event is created, a raid or dungeon can be chosen from the Encounter Journal. The app prefills the difficulty, the number of players and the role slots, and the event detail shows an image of the raid and its bosses.
- NewA note for players, including emoji, can be added to an event.
- ImprovedSettings now open as a full window with a list of sections on the left and search via Ctrl+K.
- ImprovedThe sentence about the IP address is no longer shown before sharing a game or before watching one.
Invitations with a short link
- NewPlayers can be invited to a guild, to a team or to the friends list with a short link teambase.lol/i/code. The validity period and the number of uses are set when the link is created, and the link can be revoked at any time.
- NewThe link also works for a player who does not have TeamBase yet. The invitation page shows a preview and the download, and after installation the invitation opens in the app.
- ImprovedThe guild leadership sees an overview of active links in the settings and can disable them or restrict them to the leadership. In a guild with join requests, the request shows who invited the player.
- ImprovedDiscord integrations have been removed from the app (the bot, server import, the number of players online and channel links). Sign in with Discord and Rich Presence remain available.
- FixedJoining a private guild or a guild with join requests always follows the configured join method.
Invitations to guild voice
- NewGuild voice now has an Invite button. The invited guild member receives a notification and can join the same channel with a single click.
- NewA participant in the call who has turned sound off is shown with crossed out headphones next to their name, in the same way as the muted microphone icon.
- ImprovedIn the friends list, the Call button is placed directly next to the Message button.
- FixedThe ⋯ menu in the conversation details is no longer cut off, and the text cursor in search fields is clearly visible.
Game sharing visible right away
- FixedWhen a player started sharing a game, the LIVE label and the Watch button appeared for the others in the call only after 15 to 40 seconds. The sharing now appears within two seconds, including for anyone who joined the call after it started.
Viewer's picture when sharing a game
- FixedWhen a game was shared, the viewer saw only a black picture, even though the picture was reaching them. The game sound replaced the picture in the player, so the viewer now combines picture and sound into one stream and can both see and hear the game.
- ImprovedAfter three seconds of watching, the viewer sends a short summary of the picture state to the person sharing, so the app log on both computers shows whether the picture is actually being displayed.
Picture when sharing from NVIDIA and program memory
- FixedWhen a game was shared from a computer with an NVIDIA graphics card, the viewer saw only a black picture. With such a card, the app now encodes without the frames that the viewer's browser cannot display, and it checks that the viewer has received a frame from which the picture can start.
- FixedAfter being fully hidden, the in-game team window disappears completely, including the collapsed bar, and it can be brought back from the hub (Alt+Shift+H).
- FixedProgram memory in Computer health showed considerably more than Task Manager, for example 1.3 GB instead of 280 MB for WebView2. It is now counted the same way as in Task Manager, and the app's own WebView2 is listed under the name TeamBase.
- ImprovedWhile a game is being shared, the app log records every five seconds how many frames were captured, sent and displayed to the viewer.
Connection during game sharing and speed measurement
- FixedIt was not possible to watch a game shared by a player on the same home or office network. The viewer now sends its local address directly, and the sharing computer also connects to the viewer on its own, so the connection gets through the firewall as well.
- FixedBefore sharing, the upload speed test showed a much lower value on fast connections, for example 19 Mbit/s instead of 150 Mbit/s. It now matches the actual speed, and the app offers the correct number of viewers.
- ImprovedWhen a viewer fails to connect, the app log on both computers states whether the connection was blocked by the firewall or the network, or whether the cause is an error in the app.
Game sharing, clips on the graphics card and a new Arena
- NewA game can be shared during a guild call, a team call or a private call. The picture is sent in Full HD at 60 frames per second directly between the players' computers, without a server.
- NewFriends and members of the player's own guild in the same call can watch, up to 20 people depending on connection speed. When all places are taken, the next viewer waits and joins automatically.
- NewThe game is shown in the app window or in a small window in the corner of the viewer's own game, with game audio. If the player allows it, viewers can draw on the picture with Chalk Shot.
- ImprovedClips are encoded directly on the graphics card. On the test computer, CPU load dropped from 6% to 0.4%, and clips are now also recorded in Exclusive Fullscreen mode.
- FixedIn games that first show a splash window with the game artwork, the clip contained only that window. Recording now switches to the game window.
- ImprovedThe Arena has a new look. A post can now be sent to the author's own guild only, and posts can be sorted by reactions from the last 7 days.
- FixedA game in fullscreen mode was minimized again and again while TeamBase was running. App windows no longer appear over such a game, and at startup the app recommends Borderless Windowed mode a single time.
Page help and guild guides
- FixedClosed page help no longer appears again on its own. It is shown only after it is switched on in Settings, in the Appearance and language section.
- FixedClearing the cache in the developer settings no longer brings back the welcome window or the page help.
- ImprovedThe “Show again” button in Settings has been replaced by a Page help switch. When it is off, no page help and no “What is the Workshop?” window is shown.
- FixedA new category in the guild Guides appears right after it is created, even when the guild has no article yet.
LifeGraph fixes
- ImprovedThe strip of days at the start of LifeGraph shows only the period in which games were played, so the bars are wider and readable. Hovering the mouse shows the date and the playing time on that day, and the date of the strongest day appears above it.
- FixedThe Game of the year image is no longer pixelated. A wide high-resolution image is used, and a small cover is no longer stretched across the full width.
- FixedRecords show only statistics that the app still collects today. Old data, for example the number of key moments, is no longer shown.
- FixedAn uploaded avatar on the player card and next to teammates is no longer blocky. Only the pixel avatars from the app are drawn sharply pixel by pixel.
- FixedThe tooltip over the grid of days is shown next to the cursor.
LifeGraph as a gaming story
- NewLifeGraph presents a gaming year as a sequence of chapters. It opens with the number of hours played and a strip in which each day of the year has its own bar. The strongest day is highlighted.
- NewThe Game of the year chapter shows the most played game with its cover, the number of hours, its share of the year and the month in which it was played the most. Three more games are listed below it.
- NewThe Strongest month chapter has a chart of all months of the year and, next to it, the longest gaming day broken down by game.
- NewThe Teammates chapter shows the players with the most shared gaming time.
- NewGames with statistics now have personal records, for example the most kills in a match in Counter-Strike 2.
- NewThe yearly grid of days and the player card remain and have moved to the end of the page.
- NewA chapter without data is not shown, so a new player does not see empty frames.
- FixedFinal Fantasy XIV had a cover from a different game in the game catalog. It now has the official image, which is no longer overwritten at the next catalog update.
- FixedThe Czech translation used the Slovak “sa” instead of “se” when creating a guild.
AION 2 and games that are not yet in the RAWG catalog
- NewAION 2 is in the game catalog. It can be found in every game search, added to My Games and to the profile, and a guild can be created for it.
- NewAn AION 2 guild has a character with a class and an icon. All 8 classes are available: Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Cleric and Chanter.
- NewAn administrator can add a game that RAWG does not have yet to the catalog, including a cover image from the computer. The game appears in the same search as the other games.
- NewWhen RAWG adds such a game later, the app merges it by name with the game from RAWG. Guilds, profiles and My Games switch to it, and the game is not shown twice.
- FixedA game outside the RAWG catalog no longer crashes the game's global chat or the team search.
Classes and heroes for dozens of games, controls in the style of the app
- NewGames with heroes now also have a guild character with icons: League of Legends, Dota 2, Valorant, Overwatch 2, Heroes of the Storm, Apex Legends, Marvel Rivals, Rainbow Six Siege, SMITE 2, Mobile Legends, Warframe, Dead by Daylight, Street Fighter 6, Genshin Impact, Wuthering Waves and Delta Force. The class is the role of the hero in the game, and the spec is the hero itself.
- NewClasses and specs with icons have been added for Diablo IV, Diablo II: Resurrected, Path of Exile 1 and 2, The Elder Scrolls Online, Star Wars: The Old Republic, Lost Ark, Black Desert, MapleStory, Hearthstone, Tibia and Last Epoch. In Throne and Liberty, Monster Hunter Wilds and Albion Online, weapons are selected.
- NewWith a long list of heroes, the character selection and the event sign-up have a field for searching by name.
- NewThe icons come from the official websites and interfaces of the developers.
- ImprovedCheckboxes throughout the app now have the look of the app: settings use a toggle switch, and selection from a list uses a custom checkbox. Clicking the text of a row also toggles it.
- ImprovedDecorative icons next to headings and in empty states have been removed.
Classes and heroes for more games, blocking instead of the list of unwanted players
- NewA guild character now has a class and spec with icons in Final Fantasy XIV, Guild Wars 2, Destiny 2 and Diablo III as well. The roster, teams and the class summary in Members work in these games in the same way as in World of Warcraft.
- NewIn the profile, 1 to 3 favourite heroes can be selected for League of Legends, Dota 2, Valorant and Overwatch 2. They appear in the profile, in the public profile and in the CV in Transfers.
- NewWith several guilds, the profile shows a Guilds · N list with the logo, name and game of each guild. With more than three guilds, the list can be expanded.
- NewGuild search has a join filter with the options All, Open and By request. The game is searched in the whole catalogue, and regions and languages offer the complete list.
- ImprovedBlocking a player has replaced the list of unwanted players. Teams created by a blocked player are not shown in Find Team, their messages are not shown in chats and they cannot be heard in a call. A team in which they are only a member is shown normally.
- ImprovedJoining a call is faster. When the mouse pointer is over a channel, the connection is prepared in advance, and the server grants access in one round trip instead of three.
- ImprovedAfter the first download, class, spec and hero icons are drawn from the disk and are not loaded again each time they are displayed.
- ImprovedGame search works the same way across the app. A game whose name exactly matches the query is listed first, Diablo 4 also finds Diablo IV, and a game that has been searched once is then taken from the saved catalogue.
- ImprovedThe roster panel and the open slots in teams have full borders like the other windows.
- ImprovedThe item in Settings is now called Computer health and updates.
- ImprovedThe Expert Chat block was removed from the About section of the profile, as it is available in the side panel.
- FixedIn WoW Classic guilds, classes with icons were missing in Members and Attendance if the guild did not have the WoW template set.
- FixedA message could be sent even to a player with whom a block was in place.
Leaving a guild without a waiting period
- ImprovedThere is no waiting period after leaving a guild or being kicked. Joining another guild is possible right away.
- ImprovedLeaving during a commitment is recorded on the profile as a broken commitment. The warning before leaving explains this and also offers an agreed transfer. A kicked player gets no record.
Guilds in several games: one guild per game
- NewA player can belong to guilds in several games, with at most one guild in each game. An expansion counts as its base game. World of Warcraft and World of Warcraft Classic are two separate games.
- NewThe Guilds page shows My guilds with the game, rank and next event. Below it, Find a guild searches by name, game, region, language and size, with the Open join only option and the option to hide games in which the player already has a guild.
- NewFor a guild in a game where the player already has a guild, the app offers Transfers instead of joining.
- NewWith several guilds, Transfers asks which guild the action is taken for. A transfer or swap is possible only between guilds of the same game. A player without a guild in that game receives an invitation.
- ImprovedThe guild's game is required both when creating a guild and in the settings. When the leadership changes the guild's game, memberships move to the new game. If this would leave a member with two guilds in one game, the change is not made and the app shows that member's name.
- ImprovedThe Guilds page no longer opens a player's only guild automatically.
- ImprovedProfile, player card, Arena, Workshop and Events work with all of the player's guilds.
- ImprovedFree players and commitment dates in Transfers are counted per game.
- FixedA player without the right to invite could send a guild invitation.
- FixedThe leadership could approve the entry of a player who had not asked to join.
- FixedThe guild's member count did not increase after an invitation or request was accepted.
Compact roster and teams, Guides instead of Knowledge
- NewRoster and teams have a compact view. Each player takes up one low row with a small spec icon, so the roster and six teams of five players fit on the screen without scrolling. The roster on the left stays in place while the teams are scrolled. The Tank, Healer, Melee and Ranged groups are separated from each other.
- NewThe team header shows the number of tanks, healers and DPS in the team. A missing role is highlighted.
- NewThe Compact and Detailed switch brings back the original large view.
- NewClicking an empty slot in a team changes its role: Tank, Healer, DPS or no role.
- NewA button next to Suggest a split moves all players from the teams back to the roster. Sign-ups are kept.
- ImprovedThe guild's Knowledge and the Knowledge Tree in the profile are now called Guides. The block in the event details is also called Guides.
- ImprovedThe No response block with the Invite players button is directly below the event composition. It counts only players invited by the guild leadership.
- ImprovedPlayers are moved into teams only by dragging. The To a team button has been removed.
- ImprovedThe Roster and teams tab no longer shows the number of players.
- ImprovedNotifications no longer have icons, and the source names remain. A guild is shown with its logo if it has one.
- ImprovedThe preview in Create Event describes the teams in a full sentence, for example 5 teams of 5 players.
- ImprovedA sign-up shows the position among signed-up players instead of an increasing number, for example Coming · no. 2 in line. Anyone who switches to Cannot attend and back to Coming moves to the end, as before.
- ImprovedThe Invite players window is simpler and has one sentence instead of numbered steps.
- FixedIn the calendar, the View in Teams and Event details buttons did the same thing. Event details remains.
- FixedThe Devourer spec had no icon.
Roster and teams in one view, event invitations and new notifications
- NewIn the event details, the roster and the teams are on one tab. On the left, players outside teams are listed in the Tank, Healer, Melee and Ranged columns, with Bench, Maybe and Cannot attend below them. On the right are the teams, into which players are dragged with the mouse. A player the leader does not want in a team is dragged back to the roster.
- NewAnyone with the permission to manage teams in the guild can drag players into teams. Dragging a player to a slot for another role shows a warning, for example “Hadrik is Tank, this slot is for Healer.” The move is carried out anyway.
- NewA short note can be added to an event sign-up, for example “arriving at 14:30”. The note appears next to the name in the roster and in the team.
- NewThe Invite players button has replaced Remind everyone. The invitation can be sent to all members or to selected players.
- NewAn excuse in the guild calendar sets the status Cannot attend for events on those days.
- NewNotifications are divided by source: guild, players and TeamBase. Items awaiting a reply are at the top. Everything related to one event is on a single card with the date, including an open voice channel and placement in a team.
- NewEvent notifications have an Open event button, also in Windows notifications and in game.
- NewClicking a class in the summary under Members shows only members whose main character is of that class.
- ImprovedAfter an event is created, its details open under Active Events. The Create Event tab now contains only the form.
- ImprovedPermanent sign-up for an event type is turned on with a switch.
- ImprovedAttendance in member details has no introductory line and uses smaller spacing. The explanatory paragraphs below the Members list have been removed.
- ImprovedManual ready marking in teams has been removed. Attendance is confirmed by the sign-up.
- FixedAfter an event was created, the old team editor appeared below the form.
- FixedA team invitation showed only the word Team instead of the team name.
New event creation, one template for all of World of Warcraft and photos without odd cropping
- NewThe Create Event tab has a new look. The leader first selects the event type, which shows the composition and the teams, and then enters the name, date and time. A preview on the right shows how members will see the event. The composition is prefilled from the type, and a manual change can be undone with one button.
- NewEvent creation includes a Create a voice channel switch. When it is off, no channel is opened for the event, not even automatically.
- NewThe event type also sets the color in the calendar. The color is set for each type in the guild Settings. When there are many types, a field above them allows searching by name.
- NewThe profile picture, guild logo, Base icon and banners are edited in a single window with a fixed frame. The photo can be moved and zoomed without leaving an empty margin. The photo is uploaded only after pressing Save, and Cancel keeps the original. The crop looks the same in the header and on cards.
- NewSign-in, registration and password change have a button next to the password that shows it.
- ImprovedWorld of Warcraft has one template for all expansions. It contains all classes and specs from Classic Era to the current version, for example both Combat and Outlaw. The game version selection has been removed, and icons load for every expansion.
- ImprovedFeral and Feral Combat can be either tank or DPS, and Survival Hunter either Melee or Ranged. The member selects what they play and is placed on the roster accordingly.
- ImprovedRoles are shown everywhere in the singular, in the form Tank 0/3, Healer 8/10 and DPS 0/15.
- ImprovedAn event has no duration. Attendance is evaluated no earlier than one hour after the start, once the group stops playing together, and no later than 8 hours after the start.
- ImprovedThe event template takes the game from the guild settings. Next to the event type there is a link to the type settings.
- ImprovedMember details show characters, attendance, hours with the guild, officer notes and the break. The separate guild profile window has been removed.
- ImprovedMy characters is divided into the main character and alts. Alts can be added right away when joining a guild for the first time. If the guild requires a character, it opens only after the character has been entered.
- ImprovedThe composition summary in Members shows the number of tanks, healers and DPS and updates as soon as a character is edited.
- ImprovedGuild leadership can see in the Members list who is muted in chat and who has a voice ban.
- ImprovedAn event type can be deleted. Events of that type are left without a type.
- ImprovedThe item in Settings is called Chalk Shot and tactical cards.
- ImprovedThe guild page background setting has been removed.
- ImprovedAn event can be cancelled directly in the event details under Active Events. Create Event is now used only for creating events.
- FixedMember details were cut off at the top, and the buttons at the bottom could not be pressed.
- FixedThe menu next to a member opened off screen and closed without confirmation after a voice ban or mute.
- FixedExpandable sections in settings did not scroll into view after opening.
- FixedIn some languages, long section names in the guild Settings menu overlapped the label.
- FixedSaving a character in member details did nothing in some guilds.
- FixedThe event voice channel could not be closed. Creating the channel now switches to the Voice tab and joins the call, and the event details show only the Go to call button. When the last person leaves the channel, it closes on its own within two minutes.
- FixedThe event details showed a generic game image that had nothing to do with the event. The image has been removed from the event details.
- FixedPlayers placed in a team by the leader were not counted among the tanks, healers or DPS. They are now counted by their character, and a change of character is reflected in the event immediately. An event without a target shows only the count, for example Tank 1.
Signing up for guild events and new guild settings
- NewMembers sign up for guild events directly in the app. The event shows who is coming, who will be late, who might come and who cannot come. The roster is divided by roles and, for World of Warcraft, also by classes. Members who have not responded yet are listed in a separate block.
- NewFor World of Warcraft, a member joining the guild enters their character with its class and role, and optionally also the spec and alts. Classes, specs and roles match the game version the guild plays (Retail, Mists of Pandaria Classic, Burning Crusade Classic, Classic Era). For other games, choosing a role is enough.
- NewThe leader creates an event with a type, game, version and team composition. The leader assigns signed-up members to teams by dragging them with the mouse or accepts a suggested assignment by roles. An event can be duplicated one week later.
- NewRecurring events can be set up as a template. The app then posts the event in advance on its own, according to the set day and time.
- NewAn event can have its own voice channel. The teams form groups in it, and the Join button puts the player directly into their team. The channel is opened by the leader. For an event created from a template, it opens automatically 15 minutes before the start.
- NewA notification about a new event is also shown in Windows and in the overlay during play. Signing up is possible directly from the notification, without opening the app. The event card in the overlay can be turned off in the overlay settings.
- NewFor World of Warcraft, class and spec icons and raid images are loaded from the Blizzard API. The source is stated next to the icons and in Settings. TeamBase is not affiliated with Blizzard Entertainment.
- NewThe Attendance tab shows the participation of all members in recent events in a grid. Every guild member can see it. The leader can correct attendance after an event but must give a reason.
- NewThe Knowledge tab is the guild's library of articles, which can be read next to the list. An article with tactics can be pinned to an event or to an event type. During play, the pinned tactics are shown in the Advisor window, which can be turned off in the overlay settings.
- ImprovedGuild settings have a menu with sections on the left. Changes are saved with a single button, and the app shows a warning before leaving with unsaved changes. Rank permissions are set in a single matrix.
- ImprovedThe guild name is unique. The founder can change it once every 30 days.
- ImprovedThe Members tab shows each member's main character and a summary of the guild composition. The member detail shows their characters and their attendance over the last 10 events. The leader can also set a pause for a member.
- ImprovedIn a guild voice channel, the overlay shows the list of people in the channel as My team.
- ImprovedIn a large channel, the call label in the corner of the screen shrinks to a single line, and with teams it shows only the player's own team. The label can be hidden for a specific channel. The threshold for a large channel is set in the overlay settings.
- ImprovedIn a guild channel, the hub shows up to 8 names. The items My team, Ready check, Create Team and Find Team have the numbers 7, 8, 9 and 0.
- ImprovedWhen whispering by team, guild leadership can turn on listening to all teams. By default, leadership hears only its own team.
- FixedOn the first click and drag, the call label jumped to another position. The label position is now remembered separately for each monitor.
- FixedThe World of Warcraft cover was loaded from the wrong entry in the RAWG database.
New hub, tactical card even without a call
- NewThe in-game hub (Alt+Shift+H) has a new look. Its items are divided into the groups In game, Game help and Team. Each item shows its keyboard shortcut according to the current settings. Items can be selected with the arrow keys and confirmed with the Enter key, or launched with the numbers 1 to 9. The Esc key closes the hub.
- NewThe right part of the hub shows the team the player is in. Each member is listed with the microphone status and, during a ready check, also with whether they are ready. In a large team, the list scrolls with the mouse wheel and members who are not ready are listed at the top. The team display can be turned off in the overlay settings.
- NewA tactical card can also be created without a voice call, for example when playing alone. The Alt+Shift+T shortcut freezes the game image and opens drawing. The Enter key then opens the window for saving the card. The same entry point is offered by the New tactical card item in the hub and the New card button in the Workshop. The shortcut can be changed in Settings, in the Chalk Shot section, which also describes saving a card from Chalk Shot with the Ctrl+S shortcut.
- NewOn the Callout sets tab in the Workshop, a game can also be searched for in the RAWG database, including a game that is not in the My Games library. A note below the game selection states that a callout set applies only to the game it was created for.
- ImprovedThe game of a callout set is selected in Settings from the My Games library or from the game currently running. Until now it was entered as text, so the set might not be assigned to the running game.
- ImprovedA custom callout can be removed directly in the row of the set. A saved set can be deleted entirely.
- ImprovedFor a set that cannot be published, the Publish set button shows the reason. A confirmation is shown after publishing.
- FixedWhen opened from the hub, the Callout wheel appeared with a fly-in animation and the game image flickered briefly. The wheel now appears in place without flickering.
- FixedWith Windows display scaling set to 125% or 150%, the hub did not fit in its window and the last items were missing. The window size now adapts to the scaling.
- FixedThe overlay used the system font instead of the app font.
Tactical cards and the Callout wheel
- NewTactical cards are saved Chalk Shot screenshots with a drawing, a name and tags. A card is saved in the Chalk Shot drawing mode with the Ctrl+S shortcut. The game is filled in automatically, and tags such as the name of a map or a boss are entered freely. A card is public by default, or it can be kept for the party only. Before publishing, the Cover an area tool (Z) can be used to cover player names or chat in the screenshot. Covered areas are blacked out before the card is sent to the server.
- NewCards for the running game are shown over the game through the Tactical cards item in the hub (Alt+Shift+H). The library offers search, a tag filter and the Friends only filter. A card can be marked with the Helped me button, sent to the party or reported.
- NewTactical cards have their own tab in the Advisor and in the Workshop. The profile has a new My cards section with the number of players the cards have helped.
- NewA card reported because of a player name or chat in the screenshot is hidden immediately and waits for review by an administrator. One player can hide at most five cards in this way within 24 hours. Other report reasons do not hide the card.
- NewThe Callout wheel is used to quickly send a short callout to teammates in a voice call without typing. It opens with the Alt+Shift+C shortcut or from the hub. A callout is selected with the mouse or with keys 1 to 8 and is sent by clicking or by pressing the number. The Esc key closes the wheel.
- NewDefault callouts are shown to the recipient in the language of their app. A custom callout text of up to 40 characters is shown exactly as it was written.
- NewThe callout set for a specific game can be edited in Settings, in the Callout wheel section. The Workshop has a new Callout sets tab with public and guild sets. A public set can be reported.
- NewTactical cards and the Callout wheel can both be turned off in the settings. A turned-off feature sends and loads nothing.
- FixedA game added manually through an .exe file before version 0.1.25 could have the file name instead of a title, for example “Gw2 64” instead of Guild Wars 2, and had no image. Such games now get their title from the list of known games. A title entered by the player is not changed. Play time saved so far is kept.
- FixedThe pie chart in the statistics on the profile used several similar shades of blue and violet that could not be told apart. The chart now uses the same colours as LifeGraph.
A new post-game card, a list of bosses in World of Warcraft
- NewThe post-game card has a new look. The dark card in the TeamBase colours is divided into three parts by a perforation and contains the player's profile picture. Personal records and the MVP award are marked in violet. The card can still be saved or copied as an image, and the perforation cut-outs remain transparent in the image.
- NewFor World of Warcraft, the post-game card shows a table of killed bosses. Each boss is listed with the difficulty, the number of attempts and the fight time. Difficulty names such as Heroic or Mythic are given in English, as in the game. The number of attempts includes the successful attempt and the failed attempts on the same boss at the same difficulty since it was last killed. The table contains up to 24 most recently killed bosses, and the total number is given in its heading. The data come from the combat log, which is turned on in the game with the /combatlog command.
- ImprovedThe game wiki in the Advisor now covers more than 2,500 games, 1,218 more than before. Each newly added wiki is in English and was checked before being added to confirm that it responds and contains at least 50 articles.
- FixedA label on the post-game card could break in the middle of a word. Labels and long values, such as a boss name or a weapon name, now wrap only between words.
- FixedIn iRacing races, the breakdown on the post-game card had a heading with the number of races, for example “8 races”, although its rows are the laps of a single race. The heading now gives the number of laps.
- FixedThe names of personal kill records on the card were shortened with a slash, for example “Most kills / match”. They are now written out in full, for example Most kills in a match.
- FixedA saved or copied image of the post-game card had an empty strip above the card. The image now starts directly at the edge of the card.
Colours and shapes in Chalk Shot, a new search in the top bar
- NewThe Chalk Shot canvas has a side panel with tools. An arrow and a circle have been added to the freehand line, and their shape is visible while dragging. The arrow is dragged from its start to its tip and the circle outward from its centre. Six colours are available: white, yellow, orange, sky blue, green and pink. Each colour has its number in the dot, so a player with colour vision deficiency can also tell the colours apart. The line width is set on the panel or with the mouse wheel. The canvas opens with the colour used last time, or with white on first use. Previously, drawings were always orange.
- NewOn the canvas, the Q, W and E keys switch the tool and the digits 1 to 6 switch the colour. The A, S and D keys change the line width. The app recognises keys by their position on the keyboard, so they work with every layout, including the Slovak one. On that layout, the digits that changed the line width previously did not respond. The digits also work on the numeric keypad. The keys can be changed in Settings, in the Chalk Shot section. A key that already belongs to another canvas action is not accepted, and the default keys can be restored with one button.
- ImprovedThe tool panel and the list of recipients grow with the height of the window, up to twice their size, and the hint below the canvas does the same. On 1440p and 4K monitors they are therefore readable even at 100 % scaling in Windows. A received drawing shows the sender's name in the top left corner in the form From: name. Before, the name was in the bottom right corner, where it blended in with the party in the overlay. Shapes and colour are added to the image on the sender's side, so a recipient with an older version of the app also sees the drawing.
- ImprovedThe search in the top bar (Ctrl K) opens directly from the field in the bar. While the field is empty, it shows up to six friends who are online, with those currently playing at the top. Each player is shown with the relationship, for example friendship or a shared guild. A shared guild is looked up only among the signed-in player's own guilds, so the search does not reveal membership in other guilds. The game a player is playing is visible only to their friends and to members of a shared guild. Others see only Online or Offline. For a player who has turned off gaming activity, the game is not shown even to friends. The time of last activity is shown only to friends. The buttons on the selected row are labelled with words and depend on the relationship, so a friend request can be sent to a stranger and an incoming request can be accepted directly from the search. The button for writing a message is missing for a player who does not accept messages from anyone outside their friends. Enter opens the player's profile and Ctrl Enter opens a message.
- ImprovedOn first launch, the welcome recommends opening My Games and pressing the Scan games button as the first step. When scanning, the app finds games installed through Steam, Epic Games, Riot Client and Battle.net and starts counting playtime for each of them.
- FixedIn the search results, the Enter key on the button for sending a message opened the player's profile. The Tab key also moved to hidden buttons of other rows and left the search. Tab now moves only between the field and the buttons of the selected row, and Esc returns the cursor to the field in the bar.
- FixedThe search showed a player as online for up to 15 minutes after their app had crashed, although the profile of the same player already gave the time of last activity. The status is now determined in the same way as on the Friends page and in the profile.
- FixedThe number of guild members in the search results and the number of members of a group conversation in Messages are shown in the correct grammatical form. Before, the text read, for example, “1 members”.
- FixedIcons of manually added games were not shown on a computer where the Windows profile has a different path, for example because of a different account name. The app now looks for them in its own folder on that computer. Custom game images are looked up in the same way. An image chosen on another computer is stored only on that computer's disk, however, so the cover from Steam or RAWG is still used in its place.
- FixedA player who had turned off messages from strangers received no messages at all, not even from friends, because the server did not recognise the friendship. Friends can now write to such a player. A stranger also can no longer create an empty conversation, which previously appeared in Messages.
Games from Riot Client and Battle.net in My Games, a new sign-in screen
- NewWhen My Games scans the computer, it also loads games installed through Riot Client and Battle.net, for example League of Legends, Valorant, Overwatch 2 or Diablo IV. Until now these games had to be added by hand. The Play button starts them through the corresponding launcher. If the launcher is not found on the computer, the app shows a notice and does not start the game, because the game would not run without it. The League of Legends client and the match itself count as one game. Each of the two sources has its own switch in Settings, in the Gaming activity section, and the app does not read a source that is switched off.
- NewSettings now include a What recording costs card in the Clips section. For the selected recording length and quality, it states how much memory recording uses throughout the game and how large one saved clip will be. The card also gives the number of such clips that fit in 10 GB. Nothing is written to disk during play. The load on the processor and graphics card is only estimated from resolution and frame rate, since the app does not measure it here. The actual load during play is shown on the Computer health page, which the card links to. The previous indicator gave megabytes per minute and did not change when the recording length changed.
- ImprovedThe sign-in screen has a new look without the robots. On the right is a large logo with an atom, the same one as on the TeamBase website, and the background is a sky with stars. Every few seconds a comet flies past, keeping clear of the sign-in card. If animations are turned off in Windows, the comet is not shown. In a low window, for example on a laptop with 125 to 150 % scaling, the heading above the card is hidden. The whole sign-in form then fits on the screen, including the link to registration.
- ImprovedOn first launch, the welcome, the avatar choice and the Home page help are shown as steps of one window labelled Step X of Y. A player who already has an avatar, for example from Discord, does not see the avatar choice, and the step count reflects this. Page help has a new look. Outdated texts in it were corrected, for example the list of guild tabs or the clip length. The Esc key closes both the help and the welcome. In Settings, in the Appearance and language section, page help has its own group, and its Show again button restores the Workshop introduction window as well as the page help.
- ImprovedThe Search settings field shows a Ctrl F label on the right with the shortcut that moves the cursor into it. While typing, a button for clearing the text appears in place of the label.
- ImprovedThe cleanup of old automatic clips in the Auto folder, announced in version 0.1.67, has been withdrawn together with its settings, and the app does not delete clips in this folder.
- FixedIn Global Chat, a player is now subtracted from the previous channel after switching channels. Before, the counts in the channel list only went up, so a player stayed counted in every channel they had visited, even after closing the chat. The same happened when the chat was open in two windows.
- FixedA search with an Arabic numeral in a game title, for example “Diablo 4”, also finds the title with a Roman numeral, in this case Diablo IV. Previously the app did this only when choosing a game for a team, and now it also applies in the Game Wiki, in the Advisor game menu in the overlay and on the My Games, Supported games and Bases pages.
- FixedIn Settings, in the Clips section, the note under the clip shortcut is visible again. It says that a clip contains the last seconds before the shortcut was pressed and appears in the Clips list a few seconds later.
- NewThe avatar selection under Settings, Account and on first launch offers a new set of 16 pixel-art characters, which replaces the previous avatars.
A new look for Settings and other pages, and faster loading in the app
- ImprovedSettings have a new menu with twelve sections in five groups. Voice and sound is the first section to open, and a new Chat and messages section has been added. The language is set in the Appearance and language section, and the Discord connection is in the Account section. The Search settings field shows only the options that match the entered text, and Ctrl+F moves the cursor into it. The overlay is turned on with one main switch, and the switches for its individual features are below it. The Invisible status is no longer selected in the sidebar menu; the online status is hidden in the Privacy section instead. A player who had the Invisible status turned on stays hidden from others after the update as well. Signing out other devices and disconnecting Discord take effect only after confirmation. The same applies when the profile picture is replaced with initials. Discord cannot be disconnected if the account has no password and no other way to sign in.
- ImprovedThe Friends page has two columns. The left one lists friends in groups by status, and the Offline group can be collapsed. The right one contains the Add friend field and friend requests, with sent requests in a separate list where they can be cancelled. The actions for a friend are in the “···” menu, which also opens with a right click. Besides a message and a call, the menu offers a comparison with the friend and an invitation to the team if the player is currently in one. A friend can also be blocked from this menu. After confirmation the friend disappears from the list and can be unblocked in Settings in the Privacy section, which the confirmation window links to.
- ImprovedPages load mutually independent data at the same time, so Profile, LifeGraph, the guild detail, Home and My team appear sooner. When the player returns to Home, LifeGraph, Messages or My team, the last known state is shown immediately and the data is refreshed in the background. This state is kept only while the app is running and is deleted on sign-out. At startup the app sends fewer queries to the server, and the window layout is drawn sooner.
- ImprovedWhen the app detects a running game, it prepares the data for the Create Team and Find Team panels and for the Advisor in advance. On the first opening from the in-game menu they therefore appear almost immediately. The Advisor shows players' cheat sheets as soon as they are found and adds the wiki results when they arrive. The window for the post-game card is prepared during the game, so the card appears faster after the game ends. Messages in the overlay are shown without delay, and each one only once.
- ImprovedThe Clips screen has a new look. Clicking a clip plays it directly in the app, and the player shows the game, time, length and file of the clip along with buttons for the newer and older clip. The Windows player is available in the “···” menu. Above the list, the screen states whether recording is on and which shortcut saves a clip. Clips can be filtered by game and are grouped by day with their number and total length. The empty screen distinguishes recording that is turned off from the case where no clip has been saved yet, and the button for turning recording on leads straight to its switch. The pause of recording on battery is set in Settings in the Clips section and can be changed even when Computer health is turned off.
- NewThe app removes old automatic clips from the Auto folder, where they were saved until August 2026. By default, clips older than 30 days are deleted. When the folder exceeds 5 GB, the oldest clips are deleted until its size drops below this limit. The cleanup runs after the app starts, at most once a day, and clips saved with the shortcut are not deleted. In Settings, in the Clips section, the cleanup can be turned off or its limits changed.
- ImprovedThe Chat tab in the guild has a lower header, and the message field no longer falls below the edge of the window. Channels are tabs in the header, the same as on the Voice tab. Consecutive messages from one author are grouped, and days are separated by a line with the date. The “⋯” menu next to a message contains, among other things, muting in the guild chat and blocking the author. On the right, the guild members who are online are shown together with the channel rules. In the Activity column, each entry states when it happened, for example “yesterday”. Removing a member from the guild is no longer shown there as the member leaving.
- ImprovedThe Computer health page starts with an overall rating, Fine or Warning, based on the same rules the app uses for warnings during a game. Below it are gauges with the history of the last hour and a 24-hour chart. The chart marks events as well as periods when nothing was measured. The running game is marked in the list of programs and does not count towards the rating. Graphics card load is shown without a rating, because a high value is normal during a game. When the feature is turned off, the page explains what that means and offers a button to turn it on.
- ImprovedThe Supported games page has the list of games on the left and the details of the selected game on the right. The list is divided into games where something has to be turned on once in the game and games that work on their own. For each game, the page states which source the app takes the numbers from and which data is shown after the game. Data that the app only calculates is marked as an estimate. Previously the game description was based on the genre and also promised data that the app does not measure. The steps of the guide are numbered, and values can be copied with a button. The Any other game row stays in the list during a search and explains that play time is counted for every game.
- ImprovedThe Game Wiki has a new layout with the game selection on the left and recent changes on the right. Each game has a header with its poster, one search field and the tabs Cheat sheets and wiki and Maps. Searched words are highlighted in cheat sheets. The cheat sheet editor opens as a separate view with an overview of formatting marks, and when a cheat sheet is unfinished, the app asks for confirmation before leaving. A cheat sheet opened from a link shows the game name in the header even before the library has loaded. Two texts promised automatic hiding of reported content, which the app does not do, and they have therefore been corrected.
- ImprovedThe Workshop has a new look. Recipes are rows in a single list, and the actions next to them are written out as words: Edit, In-game preview, Share and Delete. The library filters and sections are text tabs. Game sources and the screens of individual recipes have been reworked in the same style.
- ImprovedThe installer is about 35 MB smaller because it no longer contains the ffprobe tool. The update removes this tool from the computer. The length of a saved clip is read from the header of the MP4 file, so the clip is not decoded again after saving during a game and the processor has less work.
- FixedThe first drag of an overlay panel no longer moves the window to the side. The Chalk Shot message in the game is shown in full, and the subheadings in the Advisor's game list are no longer cut off. When switching from the in-game menu to a panel, the overlay does not flicker and the game does not take over the mouse during the switch. The Create Team and Find Team panels no longer get stuck while loading. If the data does not load within eight seconds, the panel offers a Try again button.
- FixedUnbanning a player in Global Chat or Expert Chat no longer removes their mute, and removing a mute no longer lifts a ban.
Teams and guild voice modelled on Discord, and games from the Epic Games Launcher
- ImprovedThe team page has a new layout. Chat is the main column, the member list is on the right, and below it is voice chat with a single button to connect. Team leadership actions are in the Team options menu, where the team can also be renamed. When players are split into teams, the groups can be renamed and collapsed. Players can be moved by dragging or from the player menu. A player can also move to another group on their own with the Join button if the team leadership allows it.
- ImprovedThe Voice tab in the guild shows the list of channels together with the people in them. The call chat has its own tab, and groups work the same way as in a team. The player menu contains moving to a team, muting, kicking from the channel and a voice ban. The avatars in the channel list are larger.
- ImprovedThe floating call window has been removed, and a call can no longer be popped out into a separate window. When a player in a call moves elsewhere in the app, the call is shown as a chip in the top bar of the window. The chip shows the avatars of the people in the call, with the place and length of the call next to them, for example “Guild · channel”. It contains the microphone and headphone controls and the Leave button, and for calls from Messages also Add to call. Clicking the chip takes the player back to the place of the call. The chip is not shown on the team page or the Voice tab, nor in the conversation where the call is running, because the controls and the call time are directly on the page there. A call in which the player is left alone ends after five minutes instead of the previous three.
- ImprovedIn the app window, the team voice chat is joined only with a button, the same as on Discord. This also applies when creating a team and when accepting an invitation. In the overlay, voice connects automatically as before.
- NewIn Messages, both one-to-one and group calls have their own strip directly in the conversation. The strip shows who is speaking and who has the microphone muted. People outside the call are listed separately, and in a group the Add to call button rings them again. A group member who missed the ringing sees the ongoing call in the conversation with a Join button. Groups show their members' avatars and can be renamed in the “…” menu.
- NewMy Games recognises games installed through the Epic Games Launcher. These games are launched through Epic and get a poster like Steam games if the game exists on Steam. Epic scanning can be turned off in Settings.
- NewThe ready check question in the overlay can be answered with a controller. Holding A or Cross for one second means ready, and holding B or Circle means not ready. A short press during a game sends nothing.
- NewWhen a game runs in exclusive fullscreen mode and the overlay would not be visible over it, the app points this out once with a Windows notification and recommends borderless window mode.
- ImprovedThe in-game overlay, Expert Chat, Global Chat, Transfers, Bases and the sidebar have a new look. The whole sidebar fits on the screen. The profile with the microphone is pinned at the bottom, and Notifications and Messages are only there. Global Chat shows how many people currently have each game's chat open.
- ImprovedIn the player CV on the Transfers page, the play style selection has been replaced by the field What I expect from a guild. The field is optional, and the text must be 20 to 200 characters long.
- FixedGame search ranks results by how closely they match the searched name, so Rocket League comes first when searching for “rocket league” and “diablo 4” finds Diablo IV. A team cover can no longer show a picture of a different game.
- FixedPlay time is counted correctly when playing with a PlayStation controller. Previously the player was treated as inactive after five minutes.
- FixedMachine-translated texts in other languages were corrected by hand, for example gaming terms such as farming or endgame and the buttons in Turkish. Texts shown to players now use the word team instead of lobby.
- FixedThe guild and base wiki no longer adds an empty line after headings and bullet points. The texts on the Bases page have been rewritten. The floating chat bubble is off by default and can be turned on in Settings.
A calmer app design and security fixes
- ImprovedThe app has a calmer look. Cards are solid dark surfaces without translucent glass, buttons have a solid colour without a glow, and headings are no longer written in capitals. Icons have replaced emoji in the interface. The changes cover Home, the profile and statistics, the guild, Find Team and Create Team, LifeGraph, My Games, Settings and sign-in.
- ImprovedTexts in the app are more factual. Empty pages describe what will appear on them and how, and emoji have disappeared from the interface.
- NewBelow sign-in and registration, the app states who manages the accounts. Sign-in and accounts are handled by Supabase, the password is stored only as a hash, and with Discord sign-in it is not sent to TeamBase at all.
- ImprovedA team invitation link no longer adds the player to the team on its own. The app opens the team, and joining is confirmed only by a click.
- FixedSecurity fixes after a review of the app. A Steam game is launched only by its Steam ID number, and a manually added game only as an existing .exe file. After a game, Game mode reopens only the apps it closed itself. The guild and base wiki no longer accepts a link with a hidden setting. Windows shown over the game have no access to commands that launch programs.
- FixedChalk Shot started from the in-game menu worked only occasionally. It now waits until the game is back in the foreground, and when no call is running, it says so.
- FixedA game cover that fails to load shows the first letter of the game's name instead of an empty square.
New look for app updates and a Back arrow in in-game panels
- NewApp updates have a new look. A new version is offered in a small card in the bottom right corner with the Update now and Later buttons. During the download the card shows the progress and can be hidden. After the download, the Restart and install button appears on it. When an update fails, the card states the cause in plain terms and offers the Try again and Download from the website buttons. If a call is in progress, the card warns that the restart will end it. The What's new link leads to the list of changes on the website.
- NewWhile an update is being installed, a small window with the TeamBase logo and the progress is shown instead of the grey installer window. After the restart, the Starting TeamBase window appears briefly. Both windows appear for the first time with the update from version 0.1.64 to the next version, because the update to 0.1.64 is still carried out by the previous installer. The first installation downloaded from the website remains unchanged.
- ImprovedThe Back arrow in the header of panels opened from the in-game menu returns to the in-game menu. This applies to the Create Team, Find Team, My team and Advisor panels and to the ready check list. In the Advisor, the arrow first goes back one step through the opened tips and leads to the in-game menu only from the first of them.
- ImprovedThe handle for moving the overlay is in the header of the panels. Previously it lay under the panel and could not be grabbed. The ready check list can be moved by dragging its header.
- FixedImages of some games did not load, for example RV There Yet? and other newer games from Steam. They are now shown in the overlay, in the Advisor, in My Games during a scan, on Home and in the statistics. Faulty images that the app had already saved are repaired automatically.
- FixedManual game selection in the Advisor showed the same game several times and with a wrong name, for example “Diablo Iv”. Each game now appears in the list once and with the correct name.
New look for the in-game Advisor and a warning for a microphone without signal
- NewThe in-game Advisor has a new look in the same style as Party in the overlay. The window has two columns. The list of results on the left stays visible while a tip is open on the right, and the running game is shown as a card with its cover in the top right corner.
- NewIn a narrow window the Advisor is shown in a single column. The buttons of an open tip are fixed to the bottom of the window and stay in place while a long text is scrolled.
- NewThe app gives a warning when the microphone in a call captures no sound at all. This happens, for example, after the microphone is pulled out of a headset, because Windows still reports it as connected. The warning appears in the app and in the game. It is switched off in Settings next to Microphone mode with the Warning for a microphone without signal switch.
- ImprovedCall history is arranged similarly to the message list in Discord, and calls show the avatars of the participants instead of icons. When the mouse is over a call, a cross appears that removes it from the list. The call disappears only for the player who removed it, and the other participants keep it in their history. In the call detail, the Remove from my list button has the same function.
- ImprovedA message in the game shows a preview of a sent image or GIF. The preview appears in the message bubble and in the reply window.
- ImprovedThe check for the Mic required setting reads the active devices directly from Windows. A microphone with a disconnected plug is not counted among them. The same applies to virtual devices such as Stereo Mix. The microphone status is checked again after a return to the app window.
- FixedThe compact team window could end up partly off the screen after it was expanded. It is now always shown in full on the monitor.
- FixedMy team had two identical “⋯” menus. Only one remains, next to Ready check.
- FixedThe reaction bar with emojis was drawn over the call window. The call window is now above it.
- ImprovedIn the Advisor, the Player tips and From wiki result sections can be collapsed and expanded again with a click on the heading. The number of results stays visible when a section is collapsed. The app remembers the state of the sections after the Advisor is closed.
New look for the party in the overlay and a Deafen button
- NewA new Deafen button works the same way as in Discord. The player no longer hears the others in the call, while the game sound keeps playing. The microphone is muted at the same time, and after Undeafen is pressed it returns to the state it was in before. The button is available in the overlay and in the call panel of the app.
- NewMute and Deafen have their own shortcuts, Alt+Shift+S and Alt+Shift+V by default. The keys are taken only while a call is connected, and outside a call they belong to the game. They can be changed in Settings with the Mute microphone in a call and Deafen in a call items.
- NewThe names in a call show a muted microphone icon and a Deafen icon, both for the player's own name and for the other players. The icons appear in the strip of names on the left side of the screen, in the compact team window and in My team.
- ImprovedParty in the overlay has a new look. In Find Team each team shows the game cover, an Open or With approval label, the number of players and the avatars of its members with their status. A crown marks the founder. The Mic required filter narrows the list, and the Reset filters button restores the full list.
- ImprovedCreate team starts with a card of the running game. Below it, Team name, Players, Mic required and Team entry are set. Friends can be invited directly while the team is being created.
- ImprovedMy team shows each player on a separate card with the avatar and status, for example In game or Away. Players in the call have voice icons. The bottom part shows the call status and the Invite players button.
- ImprovedThe team label in the corner of the screen has been replaced by a compact window with the avatars of the members and the Mute, Deafen, Settings and Leave buttons. Settings opens My team. The + button opens the friend invitations.
- ImprovedBelow the compact window there is a hint with the shortcut for the clickable mode. It is hidden permanently after the clickable mode is switched on for the first time. It can be brought back in Settings under Overlay with the Show the click hint in the team window again item.
- ImprovedA player in Invisible mode or with Show online status switched off appears as offline in Find Team. The player's game and the time of last activity are not shown.
- FixedThe Mic required setting was only displayed until now, and anyone could join the team. Only a player with a connected microphone can now enter such a team. The check applies in the overlay and in the app, for invitations and when a team is created. Once a microphone is plugged in, the join button unlocks by itself.
- ImprovedWhen a team is created in the overlay, Players now offers a More option for a larger team. The number is set with the minus and plus buttons or typed in directly, from 6 to 99 players.
- ImprovedThe strip of names in a call shows at most eight people. Those who are speaking take priority. The rest are summarised in a line with the number of other participants, for example +3 more.
Call history and a window for incoming calls
- NewMessages has a new Call history tab. It lists the calls the player was connected to, with the length of each call and the names of the participants. The call detail shows when each participant joined and left, and for guild calls it also contains the messages and images from the chat. The record of a team call remains after the team ends. Hide from my list removes a call only from the player's own list, and the other participants keep it.
- NewAfter joining a guild voice channel, the call chat also shows messages from earlier calls. Each of them is separated by a Previous call line with the date and time. The channel history is visible to all guild members, including those who were not in the call.
- NewThe author of a message in the history can delete it. Messages of others and the whole channel history can be deleted only by a player with the new guild permission Manage call history. The guild leader always has it. Nothing is deleted from the history automatically.
- NewA guild can switch off the recording of voice channel history in its settings. New calls are then not stored and older history is hidden, although it is not deleted. Each player can also turn off the display of the history in Settings with the Show call history switch.
- NewChat messages written during a private or group call are saved to the conversation in Messages and stay there after the call ends. Images are saved with them.
- NewWhen the app is not in the foreground, an incoming call is announced by a small window in the bottom right corner of the screen with the caller's name and the Accept and Decline buttons. The window does not appear over a game in exclusive fullscreen. It can be switched off in Settings under System notifications with the Incoming call window item.
- NewA custom team name can be entered when a team is created in a game. Find Team has a new Search by name field.
- NewA player without a team sees the fullest open team of the running game on the in-game label, with a Join team button and a link to further teams. This label is switched off in Settings under Overlay with the Show open teams in game item.
- NewWhen only one member is left in a team, the in-game label and a notification in the app say so. The founder can disband the team and the others can leave it. The Stay button keeps the team open.
- ImprovedA call hangs up by itself after three minutes if nobody else is in it. This applies to all kinds of calls, and the remaining time is shown in the call panel.
- ImprovedNotifications work in a similar way to Discord. While the app is in the foreground, new events are shown only by unread badges, and outside the foreground they arrive as a Windows toast. Clicking the toast opens the relevant page of the app. The In-app toasts switch has been removed.
- ImprovedThe in-game team label is larger and no longer disappears when the team is full. The Collapse button shrinks it to a pill with the number of players. A full team can be hidden from the label completely, and the Show team in the overlay item in My team brings it back.
- ImprovedInviting friends when a team is created and in My team now shows a list with the avatar and status of each friend. Several players can be invited at once, and the Invite everyone online button sends an invitation to everyone who is online at the moment.
- ImprovedThe chat in a call goes through a private channel that can be read only by those who have access to that call.
- FixedThe team call did not connect after an invitation was accepted in a game, nor when another call was already running. It now connects every time a player enters a team. A call in progress is switched to the team call and the label says so. In Do Not Disturb mode the call does not connect.
- FixedThe team invitation card in a game is no longer cut off, and the in-game menu does not cover it. A player who is already in another team is offered to leave it and join. A hint with the shortcut for the clickable mode appears above the buttons.
- FixedA wide image, such as a snip taken with Win+Shift+S, pushed part of Messages out of the window. Such an image now fits and the window stays whole.
- FixedThe notification for a message with an image showed a long web address. It now contains the word image and the file name, if the image has one. A click opens the conversation right at that message.
A team can be created and found directly in the game
- NewThe in-game menu (Alt+Shift+H) has two new items, Create Team and Find Team. A team is created in a few clicks without leaving the game, because the game and the name are filled in automatically and only the number of players, a required microphone and the way of joining are chosen. The search shows the open teams of the game that is currently running.
- NewAfter a team is created or joined, the team call connects on its own, and a small label with the number of players stays in the top left corner. It lights up for five seconds when a member arrives or leaves. In the clickable mode it can be moved with the mouse, and in Settings it can be returned to its original place.
- NewA request to join a team with approval is accepted in the game with Alt+Shift+P and declined with Alt+Shift+Z. The keys are taken only while a request is pending, and they can be changed in Settings.
- NewThe My team item in the in-game menu shows the members and also who is speaking at the moment. There the founder can invite a friend, kick a player, change the way of joining, start a ready check or make the team invite only.
- NewA team can be set to Invite only. Its members stay in it, but the team does not appear in search and can be joined only by invitation.
- NewA private list of players the user does not want to play with has been added. A player is added to it when rating or from the player's profile, and can be removed in Settings under Privacy. Teams in which that player plays are not shown in search, and the player in turn does not see teams created from this account.
- NewThe whole Party in the overlay feature can be switched off in Settings under Overlay.
- ImprovedThe in-game menu is a plain menu without keyboard shortcuts. The Advisor opens only from it, and its separate Alt+Shift+W shortcut has been removed.
- ImprovedThe tags in teammate ratings are in the language of the app. Who gave a rating to whom is visible only to its author. A player who leaves within the first 30 minutes can be given the Rage Quitter or AFK tag by the others.
- ImprovedA game with a less known name is looked up when a team is created, so the team is then also visible in the search in the app window.
- FixedA team ends only when nobody in it has been online for two hours. Until now it was cancelled two hours after it was created, even during play.
- FixedA rating from a team that has ended in the meantime is saved. When a team is disbanded, the rating is offered to all teammates. Until now only the leader received it.
- FixedThe team capacity counts only the players who are actually in the team, and an unanswered request does not take up a place.
- FixedAn invitation to a team accepted in the game records the player as a member only after actually joining. While the player waits for approval, they are not listed as a member.
Guilds and transfers follow the rules, and the app puts less load on the computer during a game
- NewA player with a commitment in a guild can use an emergency leave. A short reason has to be given with it, and the guild leadership receives a notification that includes this reason. In reliability it is recorded as an emergency leave, which is not considered a breach of the commitment. A second emergency leave within 90 days already counts as a breach.
- NewAttendance at guild events is calculated under new rules. An excuse is possible only before the event starts, and an excused event is not counted in the attendance percentage. A pause set in advance is treated the same way. When the app does not detect play during an event, the event counts as an absence and the player is marked “No play recorded”. A player who came to the event and played despite a pause receives attendance.
- NewA new switch, “Save match stats to the account”, is on by default. Once it is turned off, the match summary is not saved to the account and is not added to the numbers from a guild event either. The privacy text in Supported games now describes what is actually saved.
- NewThe recap card appears only for a supported game from which the app actually received match numbers during play.
- NewWho is in the team voice channel is also visible to members who have not joined it yet.
- ImprovedThe app puts less load on the computer during a game. The windows above the game for Chalk Shot and for names in a call are created only after joining the call and close once it ends. Animations and the dynamic background stop when the app is in the tray or when a game is in the foreground. When idle, the app wakes the processor far less often, and each window keeps only one language in memory.
- ImprovedThe window appears right after launch. Fonts are part of the app, so startup does not wait for the internet. A guild, a team and another player's profile open faster, and on the next visit to a guild its content is shown immediately from memory.
- ImprovedStarting with Windows stays on by default, since playtime is counted only while the app is running. In that case the app starts quietly in the tray without an open window. If starting was disabled in Task Manager, the app does not turn it back on by itself. The Check for updates button only offers the new version, and installation begins only after confirmation.
- ImprovedA clip from a monitor with a 21:9 or 16:10 aspect ratio is no longer distorted, and black bars fill the free space. The clip records the microphone selected in TeamBase, and the default Windows microphone is used only when the system cannot find it. With clips turned off, the Alt+F10 shortcut stays free for other programs. A new clip appears in the list right after it is saved.
- ImprovedChalk Shot works even with the In-game overlay window switch turned off.
- ImprovedAccount emails arrive in the language of the app. Sign-up through Discord requires agreement to the terms and confirmation of the age of 16. A player signed in through Discord can set a password and delete the account.
- ImprovedIn Do Not Disturb status, no message bubble appears and no sound plays during a game. A player in Invisible status appears offline to others.
- FixedAny member can leave a guild. Until now only the leader or a member with the right to manage roles had the leave button, so an ordinary member stayed in the guild until someone kicked them out. The owner can hand the guild over to another member and then leave it.
- FixedJoining a voice subchannel in a guild works again. A kicked or banned player really leaves the call.
- FixedA game has the same playtime everywhere in the app. A short network outage does not erase playtime, and manually added games are counted even after a start without a connection. Precise mode also turns on for League of Legends, Elite Dangerous and iRacing.
- FixedTransfers keep the commitment stated in the offer, and a tryout ends after its deadline. The filters for free players are applied before the limit on the number of results, so players from less populated regions no longer drop out of them.
- FixedA message that could not be sent stays in the conversation with the Try again option. A deleted message also disappears for the other side. A message counts as read only when the window with it is actually on the screen.
- FixedWhen a member leaves a team, their role returns to the wanted roles. The games Poker, Bluff and Who Am I do not freeze when the player whose turn it is leaves.
- FixedSigning in or out on one computer no longer signs the player out on other devices. The Remember me option really keeps the player signed in.
- FixedThe server itself now enforces several rules that until now only the app checked. These are mainly the privacy of the guild member list, of playtime and of unpublished offers, penalties, and muting in private messages.
- FixedThe help no longer states that some parts of the app require Premium. The texts about clips, about an invitation from a friend and about transfers, which described features the app does not have, have also been revised.
Messages can be answered directly in a game, and the microphone has adjustable sensitivity
- NewA message that arrives during a game appears in a bubble in the bottom right corner, similar to Steam. The sender's name is larger, and the bubble disappears after seven to eight seconds. While it is on the screen, the Alt+Shift+R shortcut opens a reply field with the cursor already in it and shows the latest messages of the conversation above the field. Until now the message appeared in the middle of the monitor, and a reply was possible only through the clickable mode. The reply shortcut can be changed in the settings.
- NewThe Voice-activated mode has adjustable microphone sensitivity. Sound quieter than the chosen threshold is not sent to the call, so the others do not hear breathing or noise in the pauses between sentences. An inhalation right after a sentence or a strong exhalation directly into the microphone may still pass. By default the app determines the threshold itself. In the settings it can be set by hand, or the sensitivity can be disabled entirely.
- NewBreeze and Doorbell have been added to the ringtones, together with Soft, which is now the default. The original tones remain available. The tone that the caller hears until the other side accepts the call can now be chosen as well. Calls also have their own sounds for participants joining and leaving, for connecting and for ending a call, for a lost connection and for muting the microphone. For each of these events the sound can be disabled or chosen from ten options.
- NewWhen at least three people are in a call, the recipients of a Chalk Shot drawing can be picked with a click before it is sent. Only people from the call are offered, and the person who received the previous drawing stays selected by default. In a call between two people the drawing is sent as before. A hint with the shortcuts for enlarging and hiding appears below a received drawing, and the new Alt+Shift+X shortcut hides the drawing at once, without waiting for its time to expire.
- NewThe System notifications section of the settings has separate switches for the notification sound and the ready check sound. When the notification sound is disabled, the Windows notice about a saved clip is silent as well.
- FixedRinging for the person being called stops when the caller cancels the call or when the caller's waiting time expires. A group call does not ring for members whose status is Do Not Disturb. Opening the details of a lobby no longer disconnects the player from that lobby's voice channel.
- FixedIf another drawing arrived while a Chalk Shot drawing was enlarged, the game could be left without mouse and keyboard. The old drawing also sometimes stayed in the corner of the screen permanently. A new drawing now returns control to the game, and the old one disappears from the corner.
- FixedA Workshop recipe assigned to the fifth shortcut reported that the shortcut was not set, although it worked. The Workshop now also knows the ready check keys Alt+Shift+Y and Alt+Shift+N and warns about an occupied key already in the recipe editor.
- FixedThe shortcut field in the settings rejects a key that another TeamBase function already uses and shows where it is set. The same check applies to the push-to-talk key. If another shortcut takes the key of the reply shortcut or of the shortcut for hiding a drawing, the affected shortcut yields immediately, and the settings show it as not set.
- FixedThe message about an unavailable shortcut states whether the key is held by another TeamBase shortcut or by another program, and it no longer names a specific application. The Alt+Shift+H in-game menu and the message bubble show the key only when no other application is using it.
- FixedA new message in the chat is shown in full. Previously part of it stayed below the edge and had to be scrolled into view with the mouse wheel. The Alt+Shift+O shortcut also works after the clickable mode has been closed with the cross. The minimum play length for the recap can be typed in full in the settings, because the field no longer loses the cursor after the first digit. Some translations in Czech, Spanish and Turkish have been corrected.
Missing game images are looked up on Steam
- NewA game image is now looked up in the Steam store as well. The previous release made the choice of an image from the RAWG database stricter, so a game that RAWG does not know was left without an image. The app therefore asks Steam too, but only once no image is found anywhere else. An image has appeared this way for Diablo IV, Rainbow Six Siege, Deep Rock Galactic, Among Us and EA Sports FC 25, among others. Games that are not sold on Steam will not get an image by this route.
- ImprovedIn the Steam search the choice of the right game is stricter than with RAWG. The store offers spin-offs and add-ons ahead of the game itself: for “Minecraft” it returns “Minecraft Dungeons II” first, and for “Portal” it returns “Portal 2”. The comparison of names therefore lets through only an edition qualifier, for example “Online” or “Complete Edition”, and an author's name placed in front of the title, as in “Tom Clancy's Rainbow Six Siege”. A check on twenty-four names from the database ended with eighteen images found, and not one of them belonged to a different game.
Game images match the right game
- FixedA game image is used only when the name really matches. Until now the first result from the RAWG database was taken without any check, so a game could be given the artwork of an entirely different one. The app now requests five results and picks the one that corresponds to the name of the game. A longer official name passes as well, because the comparison searches for the words of that name inside the result and does not demand an identical string. When no result matches, the tile is left without an image, which is easier to understand than an image of another game.
- ImprovedThe search for a missing image is repeated after twelve hours instead of three days. An empty tile therefore corrects itself within half a day, as soon as the image appears in the database or the stricter name comparison finds it. Games that RAWG does not know are not affected: the app still does not ask about them every time it starts.
The panels in a game respond to the mouse
- FixedThe speaker list can be moved inside a game. In the clickable mode the strip of names is grabbed with the mouse and placed where it belongs, and the position is kept for the next start. Until now the strip did not move when it was grabbed. A click on it was read by the app as the player going elsewhere, and the clickable mode was switched off before anything could be dragged.
- FixedA panel opened in a game no longer stops responding on its own. The in-game menu and the ready check list stayed drawn on the screen, but about a second after opening they stopped reacting to clicks. The same fault was present on three other paths, for example after five minutes in which the mouse was not touched, or after the Advisor was closed. All four have been fixed.
- ImprovedWhile they are open, the in-game menu and the ready check list take the input in the same way the clickable mode does. Without that the game kept reading the movement of the mouse and turned the camera while the player was aiming at an item in the panel. For as long as the panel is open, the game is not in the foreground and may lower its frame rate. Once the panel is closed, the input returns to the game.
- FixedThe keyboard shortcut Alt+Shift+H opens the in-game menu on the first press even when the overlay is hidden. In the previous version the first press only brought the overlay back onto the screen, and the panel opened on the second.
- FixedFinal Fantasy XIV Online had an image from a different game in the game wiki. The images come from the RAWG database, and for this particular game the artwork stored there belongs to Middle-earth: Shadow of Mordor. A list has been added through which such errors in outside data can be overwritten with the correct image.
The chat can be pulled out into its own window and the after-game card is a printed document
- NewThe floating chat can be pulled out of the app window. It is grabbed by its header and dragged past the window edge. A separate window appears, and it stays on top even during a game. The window can be moved to a second monitor, and the button “Back to app” puts the panel back. Writing messages, emoji, effects and sending images work in it the same way as in the app.
- NewImages can be sent into the floating chat. They are attached with the paper clip button or by dragging a file into the window. Pasting from the clipboard with Ctrl+V works too, and all three ways behave as they do on the Messages page. The panel itself is opaque from now on, so the content underneath no longer shows through.
- ImprovedThe size of the pulled-out window is changed by dragging any edge or corner. Until now only the bottom right corner worked. The areas grabbed for this are not visible, and their presence is shown by the shape of the cursor, as at the edge of an ordinary window.
- FixedThe call panel in its own window drew a dark square behind the rounded corners, so the window looked angular. A link sent in the call chat was not given its own colour there, and a change of language in the settings reached the window only after the app was restarted. All three faults are fixed.
- FixedThe pulled-out window, whether it holds the chat or the call panel, can be closed with Alt+F4, and the panel then returns to the app. Previously a window closed this way left the panel hidden until the app was restarted.
- ImprovedThe card that appears after a game has the form of a printed document. It holds the profile picture, the player's name, the year of registration, a security pattern, a signature line and the document number. Compared with the previous version the card is wider and the letters are bigger, so no entry is cut off in any of the seventeen languages.
- ImprovedThe application icon on the desktop has white letters on a dark blue disc. Previously the monogram stood on a transparent background, and it was not exactly centred. The letters are sharper as well, because every size of the icon is now scaled down directly from the original. The change appears once this version is installed.
The menu has a new look and the desktop icon is the monogram alone
- ImprovedThe items in the sidebar menu look different. Each of them is a slab sunk into the panel, with one bevelled edge. The page that is open is lit from inside, and at its left edge stands a vertical strip in the colour that belongs to the section. The height of the items and the spacing between them stayed as they were.
- ImprovedThe icons beside the menu items are gone. The name says the same thing the icon next to it said, so the menu lost a decoration. The handle for dragging and the eye for hiding an item remain, because the menu is operated with them.
- ImprovedThe desktop icon holds only the TB monogram. The circles around it and the glowing dots are gone, and the letters were made bigger so that they stay legible at the smallest size, that is on the taskbar. The change appears once this version is installed.
- ImprovedThe profile picture and the banner no longer move, and neither does the logo. An animated file is redrawn into a static image when it is uploaded. Moving avatars are reserved for a future paid extension, so the change is being made now, while nobody uses them. Images sent in a chat are not affected.
- FixedThe guide in the Workshop had a transparent window and the text underneath showed through it, which made it hard to read. The window is opaque from now on. The steps in it are numbered, and counts of recipes use the correct singular or plural form, that is one recipe and two recipes.
App texts rewritten and the recipe preview works
- ImprovedThe texts that describe individual features in the app went through a rewrite in all seventeen languages. The previous wording showed signs of automatic generation. The form of address changed as well: feature descriptions are impersonal from now on, while the hints in input fields and the confirmation questions address the user as they did before. The meaning and the stated figures were left alone, so the settings say the same thing they said previously.
- FixedThe recipe preview panel in the Workshop stayed empty. It held only a heading and a button, which looked like a display fault. The preview is now drawn inside it, while the recipe is being put together.
- FixedThe card in the preview could not be read. The backdrop is drawn in proportion to the real screen, so on a high resolution monitor the letters came out a few pixels tall. The card now has its true size and only the screen around it stays scaled down. Its position still matches the place where the card appears in the game.
- ImprovedThe coloured words in the recipe sentence remain in the editor alone, where they can be clicked. In the recipe list the sentence is written in plain type, because a recipe is only read there.
The Workshop tells weekdays apart and remembers the counters
- NewA recipe can be scheduled like an alarm clock. Until now it knew only the time and went off every day. Days can now be added to the time, for example Tuesday and Thursday at eight, when the raid usually takes place. When no day is picked, the recipe runs every day as before.
- NewA recipe can now do four more things. It opens a panel with counters over the game, plays a sound to the whole voice call, meaning to everyone taking part in it, posts to team chat on the user's behalf, and posts to the guild. The last three actions send something outwards, so they cannot be set to fire more often than once a minute. Each of them says so in the “what this recipe may do” list, which is visible before someone else's recipe is installed.
- NewThe sentence that takes shape in the editor is clickable now. Every value in it has the form of a coloured word, and a click opens the setting for that value. The colour separates a trigger from a condition, and an action has a colour of its own. Unfilled spots glow orange on the recipe card as well, so an unfinished recipe can be recognised without opening the editor.
- FixedCounters were not being saved anywhere. The app counted them and threw them away on exit, although the permissions list promised they would be kept, so a recipe like “when I die three times, show me a card” reset at every start of the app. Counters now hold today's number and go back to zero at midnight. They are visible on the Workshop page and in the panel over the game.
- NewRecipe packs can be assembled in the library, and guild leadership can recommend a pack to the others. Every recipe gained a “what it needs” section. Until now a recipe tied to a missing game source could be installed, and it then never ran, with the reason stated nowhere.
- NewA game source can be tied to a running program and told how it recognises that the game really runs: by the running program or by the window title. The third option is a line in the game log. The trial can be started without the game as well. Pasting in custom lines is enough, and what would be caught from them, together with the part of the line that caused it, shows up straight away.
- FixedThe card over the game looked different from the preview in the editor. It was missing the header with the recipe name and the bar with the remaining time, so the preview promised something the game never produced.
- FixedWhen a game source was switched off or deleted at the moment it had last reported the state “in a menu”, the condition “only when I am in the game” stayed silenced for good and nothing anywhere announced it. Recipes quietly stopped working, even after the next start of the app.
The Workshop: the app does in the game what it is told
- NewThe Workshop has been added. A recipe is put together in it in the form “when this happens, do this”. After a game starts, a note appears; after 90 minutes of play, a break reminder arrives. Another recipe announces a friend who has come online, and pressing Alt+Shift+1 brings up a personal plan. The sentence being assembled stays on the screen the whole time and changes along with the setting, so what the recipe does remains visible. There is nothing to program.
- NewIn the game a recipe announces itself with a small card at the edge of the screen. The card stands exactly where it was placed, on a second monitor too, and it does not take the mouse, so aiming carries on. Card placement is set in the settings, and the placing itself can be switched off three ways, including the Alt+Shift+M key, so that nobody loses the mouse. One limit applies: in a game running in fullscreen mode Windows will not let the cards through. Switching the game to borderless windowed mode helps there, which the app points out right in the settings.
- NewA recipe does not have to be built from scratch. Anyone who has come up with one can hand it to the others, either to their guild alone or publicly. In the library it can be looked over, installed with one click and rated with stars. When it stops working after a game patch, that can be reported. Installs and ratings are counted on the server, so nobody can inflate their own.
- NewSeveral games write a plain text log to the disk: Path of Exile, Warframe, EVE, Minecraft. Until now the app did not read it, because such reading would have to be programmed for every game separately. The rule is now entered by hand: watch this file, and a line with this text means the character died. From that moment a recipe can be tied to it. The game folder is picked by hand and the app shows the assembled path for confirmation, so a recipe from a stranger will not reach just anywhere on the disk.
- NewA ready check no longer requires switching away from the game. A large question and two buttons appear right inside it. Whoever started it sees the team list and the state next to each name: a green tick or a red cross. There are 30 seconds to answer, and anyone who does not answer counts as not ready. It can also be started from the Alt+Shift+H menu, and it works in a team the same as in a voice room.
- NewWho is speaking at the moment is visible during play as well. The names from the call have their own window on the left, in the middle, independent of the overlay. Moving it and switching it off are both done in the settings.
- ImprovedSettings → Overlay can be folded up by group. The list had grown so long that scrolling up and down was all it allowed. The overlay also opens in the middle of the monitor, and the background of the app has a plain colour now, the grid is gone.
- FixedThe message that explains why a ready check cannot be started outside a team and a call could not be read to the end. The window was small and could not be made bigger. Now the whole of it is visible.
One key instead of six
- NewAlt+Shift+H opens an in-game menu, a small panel listing what can be done right now: save a clip, open the Advisor, draw a Chalk Shot, hide the overlay. A click carries out the same thing the matching shortcut carries out. Six separate shortcuts were hard to remember. The panel can be grabbed by its bar and moved, and it opens in the middle of the screen. The shortcuts still work, so anyone who knows them does not have to open the panel. It can be switched off in the settings.
- FixedThe key for hiding the overlay switched it off even when no game was running, and because the setting is saved, that survived a restart too. Anyone who pressed it outside a game by mistake could get the impression that the app had stopped working. Outside a game it now only warns and switches nothing off.
The after-game card is no longer cut off
- FixedOn a smaller monitor the card summarising the session was cut off at the top. The name of the game and the time played were missing, and scrolling did not bring them back. Now it can be scrolled to and nothing is lost. Nothing was shrunk in the process: when there is room in the window, the card sits exactly as it did before.
Images stay in the app, and the call connects only once somebody picks up
- FixedAn image in a chat could be enlarged only by opening it in the browser, so a single photo forced the user out of the app. Now it opens larger inside the app.
- NewAn image can be dragged into a chat with the mouse, and in the chat itself it is shown larger. That holds everywhere: in the call, in the guild, in a Base, in a team, in messages and in the floating window.
- FixedThe list of names offered when typing “@name” was drawn underneath the bottom bar, so there was nothing to pick from. Now it opens upwards when there is no room below.
- FixedThe app connected the caller to the voice room at the very start of the call, that is, while it was still only ringing at the other end. The connection happens only after somebody picks up.
- FixedA cancelled call was not saved. The database did not know that state at all, so the invitation stayed among the unanswered ones for good and the player had no way of finding out.
- ImprovedThe names in the voice window are bigger. Until now they were too small.
- FixedA visitor who was not logged in could read and even change other people's data through the public interface. Someone else's transfer offer could be declined without the attacker even having an account. A visitor who is not logged in now has access to nothing in the database.
A small thing at sign-in
- FixedThe message “First complete the check above that confirms this is not a robot” was aligned to the left, although the button above it and the links below it are centred, so it stuck out. Now it sits in the middle. The same applies at sign-up.
The licences have moved to the web
- ImprovedThe list of licences is no longer in the settings. It moved to the web, under the “Acknowledgements” link in the footer, and it covers the open software TeamBase stands on. It is available to anyone, including people without the app installed.
Pins are added to the map right in the game
- NewThe map in a tip can be edited right in the game. In the footer of the tip, next to “Add to this tip”, a new button appeared: “Edit pins”. A tap into the map creates a pin, and a note about what is in that spot is written next to it. There is no need to leave the game. It works without a mouse too: the arrow keys move the crosshair and Enter drops the pin.
- NewWhen somebody else adds a pin of their own in the meantime, it does not disappear. The app sends only the change that was made, and that gets attached to the fresh version of the tip. The map is determined by its order and by its image as well, so the wrong one does not get hit when somebody adds a map above the original one in the meantime.
- NewSettings → Licences. A list of all the open software TeamBase stands on, with the licences too, including the link to the source code of FFmpeg, as its licence requires. The list is built from the real dependencies, so it cannot hold out-of-date entries.
- ImprovedUnder the editor of a tip there is no longer the sentence about Markdown. To those who do not know it, it said nothing, and those who do know it did not need it.
- ImprovedThe pin is drawn only after the server accepts it. When the saving fails, the app shows the reason and the half-written name stays in the field.
The window over the game speaks the language that was set
- ImprovedTwenty-eight messages came out hard-wired in Slovak regardless of the language that was set. Among them “Game detected”, the states of the Advisor, switching the clickable mode and saving clips. They are now available in all seventeen languages, including the right form for the number of seconds.
- FixedThe in-game Advisor lost control after a screenshot. The panel stayed open, but the game took the foreground, so clicking into it was impossible and it had to be switched off and on even three times. The app could not tell a screenshot from a deliberate click into the game, because half a second after either of them the state looks the same. Now it watches what happened in between: with a screenshot, a foreign window flashes there for a moment. An open Advisor holds the foreground from now on, under any circumstances. The game gets it only after the panel is closed, that is with the shortcut or with Escape. A click into the game outside the panel is enough as well.
- FixedIn the wiki the raw notation of the map was visible in the text. Lines like “::mapa” and “::pin Weapon#orange|0.1813|…” showed up on the card of the tip, in the search results inside the game and in the version history. Now there is only the written text everywhere. The same holds in the editor, where the map and the pins have their place next to the text field.
- NewThe map and the image can be deleted from a tip. Until now they could only be added.
- FixedSearch finds a tip by the name of a pin as well. After entering “EL NINO” or “BOSS”, the map with the pin “BOSS - EL NINO” comes up. The search goes word by word, so the order does not matter. Hyphens and accents do not affect the result either. Earlier the pins were searched only among the tips the server had already found, that is, exactly among the ones that would have been found even without it.
- ImprovedThe Windows system notifications are in English. They are put together by a part of the app that cannot reach the language that has been set, and for sixteen of the seventeen languages English is a better choice than Slovak.
Messages work and screen reading is gone
- FixedMessages could not be written at all. Not a single conversation showed up in the list, and the “Send message” button next to a guild member and in the profile led to an empty screen. The cause lay elsewhere: while the holes in privacy were being closed, the rights to profiles changed and the message inbox asked for the whole profile row at once. The server refused it, the app showed that nowhere and drew an empty list. All that time 260 messages were lying in the database.
- FixedWhen loading the conversations fails, the app now reports it and offers “Try again”. Until now it kept quiet and an empty screen read as a statement that no conversations exist. This silence is the reason the bug took so long to find.
- ImprovedScreen reading has been removed from the app completely. Every second it captured the whole screen and pulled it apart, which on a wide monitor meant ~20 MB and hundreds of milliseconds every time. Measurements from an hour of playing showed that in all that time it did not return a single usable number. Games with exact mode never needed it, and for the rest the app from now on counts the time played, nothing more. Almost 6,000 lines are gone.
- ImprovedThe app no longer captures the screen at all, not into memory and not even for a moment. The numbers after playing come solely from what the game itself provides.
- FixedThe speaker list over the game sat at the top centre, although it was meant to be on the left. Its position was saved as a distance from the corner of the game window, and when the game switched to full screen, the corner jumped and the list moved with it. Now the position is worked out from the screen itself. Switching the game or a different resolution will not throw it off, and neither will a second monitor.
- ImprovedThe speaker list shows names only. The microphone icon is gone, and a highlighted row marks whoever is speaking. The list can still be moved by dragging.
- FixedThe clickable overlay mode (Alt+Shift+O) could not be used in a game. It did let clicks through, but it did not take the foreground, and while the game holds the foreground it holds the cursor too, so the overlay could not be reached with the mouse. Now it does take the foreground. When the game runs in exclusive fullscreen, the app warns in advance that Windows may minimise it.
- FixedWith an incoming call, both the call window and a bubble with the very same message popped up. The bubble now shows only when the window is not visible, that is with the app minimised or during play.
- FixedIn a private call the app did not pick up a microphone plugged in only after answering, so it was necessary to hang up and call again. In a guild and in a lobby it worked, because there the app asks for the device list straight away. In a private call it asked only after the sound settings had been opened, and it had no way of finding out about the new microphone.
- NewImages can be sent in the voice room chat and in the team chat as well. A file is picked from the disk or pasted with Ctrl+V. It can be switched off in the settings, and switching it off is complete: an incoming image is not even downloaded.
- FixedImage uploading had no limits. Anyone logged in could upload anything, as many times as they wanted, and even into another player's folder. Uploading now works only into the user's own folder, at most thirty times an hour, and an admin can delete someone else's image too.
Nine more games send exact data, plus a large clean-up inside the app
- NewNine more games can send exact data: F1 23, 24 and 25, Assetto Corsa, Assetto Corsa Competizione, DiRT Rally and 2.0, Project CARS 2, Automobilista 2, Guild Wars 2, BeamNG.drive and League of Legends. In exact mode the numbers after playing come straight from the game, so they are no guess from the screen. There are seventeen such games now. The instructions sit in the settings next to each game. Usually it is enough to tick one item right inside the game.
- NewA team invite joins the user straight into the team. Until now the link only opened the team page, where a further click was needed. If the team requires a role or approval, the app asks for them.
- NewOpen spots in a guild have a screen of their own. Who the guild is looking for gets written down, and with every application it is visible how much of the requirements the applicant meets.
- NewThe player CV has new fields “About me” and “Play style”.
- NewWhen an event is created, the app states which time zone the time is entered in. Other participants see it converted into their own zone, so the meeting happens at the very same moment.
- ImprovedScreen reading is off by default from now on. In terms of performance it was the heaviest part of the app, because every second it photographed the monitor and processed the image. Games with exact data do not need it. The switch stays in the settings for anyone who has it on from before.
- ImprovedA guild no longer has a cap of two hundred members.
- ImprovedMembership is possible in one team at a time. The app warns about it in advance, so double membership does not happen.
- ImprovedEmpty screens across the whole app have an explanation. They state what should be shown there and offer the next step.
- ImprovedOver two hundred missing translations added and almost a hundred broken ones fixed. Among them the whole Messages section, which was largely Slovak in sixteen languages.
- ImprovedThe speaker list can be moved by dragging.
- ImprovedThe “connect phone” option has been cancelled. A separate mobile application is in preparation.
- ImprovedEvery time a window opened, the app downloaded an extra 200 kB of English translations. That download has been removed.
- FixedAnyone logged in could disband someone else's team that they were not even in. All it took was the team number from the invite link that people routinely post to Discord. The server now checks who is calling it.
- FixedPassword recovery by e-mail let through passwords that had already leaked somewhere. In the settings the app refused them, during recovery by e-mail it did not. That second route is used by exactly the person whose password has turned up in a leak.
- FixedWithout being logged in it was possible to read more than it should have been: who reacted how to a private message, who voted how in the polls, what people searched for, the whole global chat and e-mails too. Access to this data is closed.
- FixedThe discussion under the posts of a private guild was public, even though the post itself was protected.
- FixedA friendship could be sealed without the other side agreeing, and the “Cancel request” button in fact deleted nothing.
- FixedThe “edit guild description” permission allowed taking over the whole guild. On top of that, admin functions could be run without being logged in, and any user could reshuffle the role slots in someone else's team.
- FixedA large fix that cannot be seen: in 187 places an action was displayed as successful although the server had refused it. That affected an accepted guild invite, a sent message, an emoji reaction, a move in a team game, the “invisible” status and leaving the table. The wrong state stayed on the screen until the page was refreshed. Now the state rolls back when something fails and the error is shown.
- FixedAfter a team was disbanded the app got stuck on the message “Team was disbanded”, and a click on “My team” led back to it. Only a restart helped.
- FixedThe “when it works for us” heatmap in a guild counted the hours in the wrong time zone. An event at 20:00 showed up in it at 18:00 and a night event was written into the previous day.
- FixedXbox games kept disappearing from the library. The scan every half hour emptied it first, and when it did not finish, it stayed empty until the next attempt.
- FixedClip recording started ffmpeg 360 times an hour and saved nothing at all.
- FixedComments in the Arena did not appear live, the save count on a tip always showed zero or one, and players vanished from the list of free agents when there were a lot of them. Someone else's profile could not be opened at all.
- FixedThe microphone key setting was saved but did not work. The privacy settings described behaviour other than what the app actually carried out.
- FixedChalk Shot: the drawing is sent immediately, the game picture no longer zooms in, a click goes through the drawing and Escape closes it.
Chalk Shot: drawing straight into the game, and the whole app is free
- NewChalk Shot makes it possible to draw straight into the game. Alt+Shift+D freezes the game picture, the spot is circled with the mouse and Enter sends the drawing. Teammates in the same voice channel see the drawing appear over the game by itself, without a click and without switching away from the game. They get a crop around the marked spot, and after a moment it disappears. This replaces typing such as “top right behind that rock”.
- NewAlt+Shift+F opens the whole screenshot. It stays open until the user closes it, while the crop disappears on its own.
- NewLine thickness can be changed within a single drawing, with the mouse wheel or the keys 1 to 3. A thick line marks the spot, a thin one adds the detail.
- NewChalk Shot has its own section in the settings. It can be switched off there, both shortcuts can be changed and the time until a drawing disappears can be set (1 to 60 seconds). There is also a list of the conditions under which the feature works, and a test drawing button. The test drawing shows the result even when nobody else is online.
- NewIndividual senders of drawings can be muted. Muting is kept apart from guild bans: it is a small matter between acquaintances, while a ban affects membership.
- NewThe whole app is free. Premium has been cancelled, so no locked features and no subscription remain in the app. Everything that used to be paid (reputation, playtime tracking, game data, the in-game Advisor, clip recording) now belongs to everyone.
- NewDaily limits have been lifted. Creating teams, looking for teams and invites work without a cap.
- NewA rating can be taken back. After a mistake or a change of mind, the rating can be pulled back and a new one given.
- NewLinks in chats get a preview. Under the link, in six chats, a small card with the title, description and image appears. From friends and guild members it loads by itself, from strangers only after a click.
- NewCustom categories in the Knowledge Tree. The user creates and renames them, and can delete them as well.
- NewHelp right inside the app on five pages.
- FixedThe in-game Advisor kept losing the top bar with the close cross. It came back only after a click, so it looked as though that very click had summoned it. In fact any toast or the speaker list pushed it out of the window. Now it stays in place.
- FixedChalk Shot states the reason why it did not open. Until now nothing happened. A specific reason is shown now: the game is not connected, the game window is minimised, the game is running fullscreen, the game is not on top, the picture could not be taken, the drawing did not open.
- FixedSomeone who did not belong in a voice room could get into it anyway, because the server did not check the permission. Now it checks it, and a voice ban holds.
- FixedThe setting “no team invites from strangers” had no effect. It could be switched, but nobody ever asked it. Now it works, and a blocked user cannot send an invite either.
- FixedOpening the “About” tab crashed the whole app.
- FixedDuring a call it showed “Call” instead of “Calling…”. Fixed in seven languages.
- FixedIn the messages, removing a friend printed a technical name instead of the text.
- ImprovedClip recording no longer starts by itself. Now that everything is free, it would start up for everyone the moment a game launched and would eat memory and performance even for those who do not know the feature exists. It is switched on by hand in the settings.
- ImprovedThe profile is easier to read. The summary (playtime, top games, reputation, guild) sits in a strip under the header and the rest is in the new “About” tab. On a narrower window the tabs no longer overlap.
- ImprovedProfile editing offers 17 languages instead of nine. The “Play style” field was removed from editing; on the profile it stays visible.
- ImprovedThe “Import roles and channels” button in a guild has been removed. It did not work and had nowhere to load data from.
- ImprovedThe Stats page has been cancelled, the numbers are on the profile.
- ImprovedIn the Saved section, “Builds” are called “Knowledge”, which matches the Knowledge Tree.
The game wiki and the Advisor right inside the game, plus a big clean-up
- NewThe game wiki has its own section in the menu. The cheat sheets are written by players, and anyone can add to the content, fix it or restore an older version. With every change it is visible who made it and when. The register holds 5,277 games.
- NewThe Advisor right inside the game. Alt+Shift+W opens a panel over the game which holds the players' cheat sheet and the wiki page, with no alt-tab. The panel shows the game's cover, images can be enlarged and a screenshot goes into the user's own cheat sheet with Ctrl+V.
- NewExpansions to choose from. Entering “World of Warcraft” offers all the expansions: Wrath of the Lich King, Shadowlands, Dragonflight and more. The wiki and the cheat sheets are shared with the base game, and picking a specific expansion only narrows the search down to it. With a series of standalone games (Ghost Recon) each game has its own cheat sheets.
- NewImages in cheat sheets. A map or a screenshot can be attached to a cheat sheet, and the others will see it in the app and in the game.
- FixedSearch found completely different games from the series. With Ghost Recon Wildlands the results came from Breakpoint, Future Soldier and GRAW. The cause lay deeper: narrowing down to a specific game never turned on at all for games from Steam. Measured: from 0 to 9 out of 10 correct results.
- FixedThe avatar and the banner could not be changed. The bug was on the server side and it took down file uploads across the whole app, that is the avatar, the banner, the guild logo and images in posts.
- FixedSometimes the app could neither log in nor log out. When a request to the server hung, it had no time limit at all and blocked everything around signing in. Now it lets go after a while and a message about what is going on is shown.
- FixedThe in-game Advisor window disappeared after a screenshot, and the only way to get it back was to switch the Advisor off and on completely.
- FixedImages from the wiki were grey rectangles.
- FixedThe window could not be dragged by its own bar and clicking a notification left it behind the game.
- FixedText in the input field overlapped the border and the cursor sat right on the edge.
- FixedIn a guild the tabs were squeezed to the left and a big empty space was left on the right.
- ImprovedJourney is gone, together with the experience, levels and badges system. The level badge disappeared from the sidebar, the Arena, profiles and the player card.
- ImprovedThe app starts noticeably faster. The game wiki register is only downloaded after signing in when it has actually changed.
Precise stats for Slay the Spire 2
- NewSlay the Spire 2 has a precise mode. The app reads the records the game itself saves to disk, so nothing needs to be set up. After the game is closed, a card with an overview appears: character, the outcome of the run and the cause of death, act and floor, score, ascension, gold, deck size, relics, elites and bosses killed, and the run time.
- NewWhen several runs happen in one evening, the card shows each of them separately: a win or a loss, the character, the cause of death, the floor reached and the duration. The best run also gets the list of the deck's cards and relics.
- NewPersonal records work for Slay the Spire 2 as well: highest floor, best score and most gold. Beating a record is announced by the card itself.
Stats even from games that do not have precise tracking
- NewUntil now the app knew the exact numbers straight from the game only with seven games, and with the rest the estimate was nearly unusable. For any game it is now possible to mark where on the screen it keeps which data: ammo, health, weapon, level or position in a race. The app shows them after playing in the after-game card. Nothing needs to be set up, the ready-made game profiles arrive by themselves.
- NewThe career in guilds is a window on the profile that can be clicked open. Until now it only unfolded when the history was long, now it can be opened always. The guild, the period and the reason for leaving each have their own column, so the overview is readable.
- ImprovedGame images are shown in the stats as well, that is in the overview, on the user's own profile and on other people's. The app takes the artwork from what sits with the game in My Games; when there is none, it fills it in from Steam. After a game is removed from My Games, its image stays.
- ImprovedThe notification about playtime tracking is shown once at the start of playing. Until now it popped up at every switch from the game to the desktop. The measuring of time and of the stats runs on the same as before, only that little window has changed.
- FixedThe evening recap was removed. It did not prove itself, so the code that ran it is gone as well. The app is smaller as a result.
The app no longer slows the computer down and clips have the sound in the right place. The overlay can be moved
- FixedAfter a longer session the whole computer slowed down, outside the app as well. Every time the overlay hooked itself to a game (at the start of the game, when the process changed and when it was renewed from the settings), a new tracking thread was created and the old one was not turned off. The threads kept running until the app was shut down, and each of them went through all the Windows windows ten times a second. A second fault came on top of that: with games that have several processes (Counter-Strike 2, games with a launcher or an anti-cheat) the app jumped between the processes at random, every jump made another such thread and needlessly restarted the recording of clips. Now the old thread always stops and the game holds on to the process it picked once.
- FixedThe sound and the picture in a clip drifted apart. The clip was saved with the frame rate that had been set, although on a loaded computer fewer frames were actually recorded. The video then played faster than the sound, and the difference grew with the length of the clip. The sound also had a constant head start of about half a second over the picture, because the two tracks were cut according to different clocks. Now the speed is counted from real time and the sound is lined up exactly with the first frame.
- FixedThe yellow frame around the screen during recording is gone.
- FixedMessages in the voice chat arrived late and without a notification. The connection to the server lasted only while the call panel was open, so in the minimised dock or in the pulled-out window the messages passed by unnoticed. The connection now holds for the whole call, and with the chat closed the app gives notice of a new message. The notification can be switched off in the settings.
- FixedIn the pulled-out call window nothing could be clicked. The window could be dragged, but the buttons and the chat did not respond and the clicks fell through underneath the window. The same fault was fixed preventively in the after-game card as well.
- FixedIn the after-game card, code was shown here and there instead of text (for example with the personal records from Counter-Strike) and long values such as the best round got cut off. The missing translations were added into all 17 languages. Long numbers and labels now shrink so that they fit whole.
- FixedWith the microphone switched on for clips, its sound piled up in memory while the game was quiet (in a menu or with the game muted), about 700 MB in half an hour. Now only a few seconds are kept. The sound recording also recovers by itself after headphones are swapped during play.
- NewThe overlay can be moved and hidden. In the clickable mode it is grabbed by the handle and dragged to any place, and it remembers the position. It is hidden with the little cross on the handle, with a keyboard shortcut (Alt+Shift+H by default) or in the settings. There is also a button there for putting it back into its original corner when the overlay goes out of sight.
- ImprovedThe automatic saving of moments was removed. The feature tried to determine on its own when something interesting was happening and saved clips in the background. It did not work reliably and during play it loaded the computer with writing to the disk. Saving clips by hand with a keyboard shortcut stays unchanged, and the evening recap is now put together from the clips saved by hand that same evening. The old automatic clips have been kept.
- ImprovedThe app puts less load on the network and on the computer in the background. The same information about players online was downloaded three times at once, pointless queries to the server were repeated, and the phone controller worked even when switched off or with no phone connected. On top of that, once an hour, when the login was renewed, all the connections briefly fell apart, including the game tracking. Thousands of lines of unused code disappeared from the app as well.
Voice the way it should be and the overlay no longer minimises the game. The app takes less performance
- FixedAfter a microphone was switched during a call, the app started another one but did not turn the old one off. After the first switch a speaker was heard twice at once, after the second three times, and the sound came out metallic and with an echo. The old sound stayed hanging on the listener's side as well, which was the reason why muting sometimes did not take.
- FixedThe noise suppression switch had no effect. LiveKit mixed its own aggressive filter into every microphone, which overrode the switch and caused those “watery” and robotic artefacts as well as the loss of quiet voices. The filter is off and the switch works. The quality of the voice transmission was raised to the level of Discord, and the saving mode that clipped the first syllable after a breath was turned off.
- ImprovedJoining a call is about half a second to a second and a half faster. The app loads the library for calls ahead of time, already when the screen opens, and it opens the microphone in parallel with connecting. One pointless opening of the microphone was removed. The change is most noticeable when an incoming call is answered.
- ImprovedThe app no longer asks for microphone permission. Until now a little window popped up as in a browser, and in a fullscreen game it did not have to be visible, so a call did not work “for no reason”. Only the microphone and the camera get confirmed; the final say belongs to Windows in the privacy settings anyway.
- FixedThe microphone test could be started during a call as well and it caused howling for the other participants. Now it cannot be started during a call, and with an incoming call a running test ends by itself.
- FixedThe clickable overlay minimised the game. After Alt+Shift+O was pressed or a notification was clicked, the app claimed the window for itself and a game in fullscreen folded away. It no longer takes the focus, so clicking the buttons does not affect the game. It folds away only after a click into the reply field, which is a limit of Windows.
- ImprovedThe app takes noticeably less performance during play. Picture capture made a new eight-megabyte memory for every frame, that is sixty times a second, and waited on the graphics card while doing it; now it keeps one. Screen reading runs at half the pace and with one copy of the frame instead of two. Where the app stuttered during a game, this is the main change.
- NewWhen the graphics card cannot handle the clips and the processor encodes them, the app recognises it by itself and pulls the recording down to 720p and 30 frames so that the game does not stutter. It shows a message about it and offers a button for turning clips off. The saved setting does not change, and once the driver is fixed everything comes back on its own. With hardware encoding nothing changes.
- NewClips can be recorded at 120 frames per second on a monitor with a frequency of 120 Hz and above.
- NewWhen choosing the length and quality of clips, the estimated load on the computer is visible, separately for the graphics, the processor and the memory. The estimate has concrete numbers and, with a demanding combination, a warning as well. With the default setting nothing is shown.
- FixedThe call panel pulled out into its own window was shown twice at once after it was put back into the app, and the window could not be closed.
- FixedThe separate windows (the call panel, the in-game overlay and the after-game card) were shown in English for a moment even when the app was set to Slovak.
The phone as a second screen, and a chat that no longer gets stuck
- NewThe phone can be used as a TeamBase controller. After a QR code is scanned, the phone can mute the microphone, reply to a message, save a clip, turn down the music or the whole computer, and watch the load on the processor and the graphics. A fullscreen game stays open through all of it. The transfer runs purely over the home WiFi, nothing goes through the internet, and no app from a store is needed.
- NewThe call panel can be pulled out of the app into its own window. It is grabbed by the edge and dragged out, and then it stays on top of the other windows. During a game it is therefore visible who is talking, even with TeamBase hidden.
- NewA message can be answered straight from the game. The little window with an incoming message gained a field for the reply, so switching to the desktop is no longer needed.
- NewClips have three quality levels, including Ultra, that is 1080p at sixty frames and fifty megabits. With a blocky picture there is now something to switch to. Standard stays the same as before.
- FixedThe chat got stuck after a few dozen messages and the newest ones could not be seen. Four bugs at once were behind it; among other things, it loaded the oldest messages instead of the newest. The chat is now endless everywhere in the app. Fast typing no longer knocks the cursor out of the field, and a message sent in the meantime does not get lost.
- NewIn messages, clickable links work and text can be selected and copied with the mouse. Ctrl+V pastes a screenshot straight from the clipboard. A deleted conversation can be opened again through the friend's profile.
- FixedThe app crashed after Messages was opened, because two of its parts were cutting each other's connection to the server. The same bug quietly switched off notifications as well, and the notice about an expert being online was never sent.
- FixedThe clickable overlay in a game switched itself off after a few seconds, so nothing could be clicked. The app mistook that switch for leaving the game.
- ImprovedAfter playing ends, the apps that were closed come back in about three seconds instead of ten.
- ImprovedPC status gained a Graphics column next to every program, and the list is sorted by the real load on the computer. Until now only the processor was taken into account, so a program loading the graphics card did not have to make it into the list.
- FixedThe guide for turning on telemetry in Forza asked for a setting that does not exist in any Horizon game. The guide has been fixed, and support for Forza Horizon 6 was added.
The reliability ranking cannot be dodged by keeping the app closed
- ImprovedIn the reliability ranking in event history, an event without TeamBase running counts as a miss. Until now such an event was simply skipped, so anyone who never launched the app stayed at a hundred percent. A running app is part of attendance.
- ImprovedThe “Unknown” status in attendance has been renamed to “App not running”. The new name names the situation exactly and no longer gets mixed up with the “Did not show” status. In the event table it stays set apart, since attendance could not be measured.
The guild has a record of what it played
- NewGuilds have a new History tab. It holds every event that was played, the list of participants and the real length of play. Until now an event vanished from the app once it was over. The leader can note the outcome of each one, and the app adds numbers straight from the game when it has any.
- NewHistory comes with trends as well: an attendance chart over time and a heatmap of the days and hours that suit the guild best. A reliability ranking of the members has been added too.
- NewiRacing got precise mode. The app reads the simulator's official telemetry, so after a race it shows the position, the best lap, the number of laps, the top speed and incidents. A lap-by-lap breakdown with times comes with it.
- FixedAttendance at guild events was counted from the planned length instead of the real one. A raid cleared in fifty minutes instead of two hours gave nobody full attendance, and a raid that dragged on lost an hour. Now the app recognises when the group actually broke up.
- FixedAfter the app crashed or the computer was switched off during a game, the play session stayed open permanently and looked like play in progress. It spoiled both the stats and event attendance. The app now clears leftovers like these by itself on startup.
- ImprovedPC status now shows the graphics card in the 24-hour graph as well. Hovering over any moment shows what was loading the processor, the memory and the graphics the most at that point.
- ImprovedAutomatic saving of gaming moments is more sensitive. Until now the voice counted only during a call over TeamBase, and the app now listens to the microphone during solo play as well. Game audio no longer drowns out the other signals.
- ImprovedGame stats from Steam are visible to everyone from now on. Alongside them the precise TeamBase tracking keeps running: badges, the Hall of Fame and numbers straight from the games.
A new look for the post-game card and extended Counter-Strike stats
- NewCounter-Strike 2 sends considerably more data to the post-game card. Added were the headshot percentage, the favourite weapon with its skin and time in hand, the best round (from 1 kill up to an ACE), bombs planted and defused, shots fired, average equipment value and rounds survived. Nothing needs to be set up, the data comes straight from the game.
- ImprovedThe post-game card got a new look: clipped corners in the style of a game HUD, separate tiles for kills, deaths, assists and MVPs, and the list of teammates from the match played. This applies to every game. MOBA games show the hero, racing games the best lap and space games the systems travelled.
- FixedPressing Alt+F10 right after launching a game led to an unintelligible error code being printed. The app now states clearly that recording is still starting up, and recommends repeating the attempt in a few seconds.
- ImprovedIn-game notifications now always state the shortcut that makes the overlay clickable. Some of them previously asked for a click that could not be carried out in a game.
More stable and faster clips, and Game Pass games counted
- FixedA large stability pass on clips. Stuck recording previously knocked clips out until the app was restarted. Now every stall ends itself and recording carries on. A clip no longer starts with a garbled image, audio recovers on its own after an error, and memory use has a hard cap.
- ImprovedRecording uses less power. The processing of every frame was rewritten, because the app was doing millions of pointless calculations per second and copying megabytes for nothing. Clip footage stayed bit-for-bit identical at a lower load on the processor.
- NewThe app gives notice when clips are encoded by the processor instead of the graphics card, for example after a driver failure. Previously such a state showed up only as game stutter with no clear cause. The notice recommends updating the driver and states which encoder is running.
- FixedGame Pass games are found on other drives as well, for example in D:\XboxGames. Previously the app searched only Program Files, where most games never install. System apps such as Calculator or the Store no longer count as games.
- FixedThe app no longer freezes on notifications or on disk scans. The same holds for icon loading, since the heavy work moved off the main thread. The app starts several seconds faster.
- ImprovedNotifications disappear only through an action of the user. A mention from global chat stays even after the old message is automatically deleted, and instead of a button the text “This message has expired” is shown. Friend requests never expire.
- ImprovedPC status history has minute-level detail across the full 24 hours. At the 1-hour scale it can be scrolled back even 10 hours, and switching the scale keeps the same point in time.
- FixedAnother round of translation fixes. Sign-up in 12 languages stated that a 6-character password was enough, although 12 are required, and it got the nickname rules wrong as well. Dozens of other machine-translation blunders were fixed. Sign-in is also better protected against bypassing the security limits.
Clips save reliably and the app no longer freezes
- FixedA clip taken with Alt+F10 sometimes did not save, and only restarting the game helped. Recording can quietly drop out when the resolution changes or after a switch to fullscreen. The app now notices within ten seconds and restores recording by itself. The same bug was silently switching off automatic highlights, which this fix brings back.
- FixedA clip sometimes got recorded from a background window instead of from the game, for instance from a browser sitting on top of it. When the game is not in the foreground, no footage is taken at all now. After the game restarts, recording latches onto the new window.
- FixedThe app could freeze without any visible cause, so badly that it could only be closed through Task Manager. The cause was a collision of two parts of the code competing for the same lock. Opening the Clips screen could freeze it too, because the app went through entire files to get the length of the videos. Both causes have been removed.
- FixedAfter a clip was saved, a command prompt window popped up, and three black windows flashed by when the app started. Those were helper programs that launched visibly. They now run hidden.
- FixedThe “counting playtime” and “tracking stats” notices popped up only for the first game. For every game after that they did not show until the app was restarted. They now appear every time a game starts.
- ImprovedEvery notification in the notifications overview now has a real avatar of the player or the guild it came from. Coloured icons and initials are no longer used. System messages carry the TeamBase logo.
- ImprovedThe “Last 24 hours” chart in PC status has a range switch for 24 h, 6 h and 1 h. At one hour every single minute is visible. Hovering with the mouse shows the exact time along with processor and memory load.
A notice about stats tracking, and fixes for silent faults
- FixedA user who added a game through a custom .exe was not seen playing it by friends. They saw that user as logged out, even while the person was sitting at the computer. The cause was a bug in saving that showed no error message, so nobody knew about it. The fix works without updating the app.
- FixedPlaytime was not being saved into one of the tables at all. The numbers in the app did not show it, because those are counted elsewhere. The data now matches everywhere.
- FixedThe home page never showed the information that somebody had joined the guild. The whole section was quietly failing on an error in the query.
- FixedAchievements in Journey were in Slovak even with English or another language set. The same went for the badges on the shareable player card and for the messages on unlocking something. The translations existed, but they were not being loaded.
- NewAfter a game starts, a second notification comes right after the one about playtime: that stats are being collected as well (kills, deaths, rounds). It only appears when the collecting really happens. With a game nothing can be read from, the app does not claim otherwise. Both notifications are switched off in Settings → Gaming activity.
- NewThe update window shows the progress of the download in percent. Previously it showed only “Installing…”, so a freeze could not be told apart from normal progress. A link to the list of what is new was added as well.
- ImprovedThe “Last 24 hours” chart in PC status can be dragged left and right, so the whole day is reachable. Before, it was squeezed into the width of the window and the times at the edges and the labels were cut off.
- FixedWhen clip recording does not start, the app distinguishes whether an encoder is missing or the recording program failed to start. Before, the cause could only be guessed.
All clips in one place and an evening recap
- NewAll clips in one place. The new Clips screen sorts them by day and plays them with one click. The ones that are not needed can be deleted, and with each one it is visible how much space it takes on the drive. Clips the app recorded on its own, which would be deleted after a while, have a “Keep” button.
- NewEvening recap. After play ends, the app puts together a single video from that day's clips on its own. It picks at most eight of them and spreads them across the whole evening, so the recap does not hold twenty shots from one match. In the footer it adds the names of the teammates. When play runs into the morning, a clip from half past one at night still belongs to the evening before. The whole processing happens on the user's computer, nothing is sent anywhere, and the feature can be switched off with a single toggle.
- FixedClip recording did not work without ffmpeg installed separately, which most people do not have. It is now bundled right inside the app and nothing has to be installed. A backup way of recording was added as well, for computers where recording through the graphics card fails.
- NewDota 2 and Elite Dangerous. Dota sends exact numbers straight from the game: kills, deaths, assists, the hero and the score. One launch option has to be added once, and the app walks through the setup step by step. Elite Dangerous needs no setting up at all.
- ImprovedThe post-game summary adapts to the game that was played. For MOBA games it shows the hero together with kills, deaths and assists. For racing it is the best lap and the position, for Elite Dangerous the system and the distance flown. “Kills” no longer find their way into a racing game, where they never made any sense.
- NewPC status remembers the last 24 hours. If a game was stuttering and the check came only later, the app shows a graph and describes clearly what was going on. For example “21:34 to 21:41 · Chrome was taking 41% of the processor”. The data stays on the user's computer, older entries delete themselves, and the whole feature can be switched off with a single toggle.
- ImprovedPC status and Supported games have their own item in the menu. Previously they were hidden in the settings, where nobody found them. In Supported games a game can be searched for by name, with or without accents.
- NewInviting a friend to a team without leaving the game. When the app reports during play that a friend has launched the same game, an Invite button sits right there in the notification.
- ImprovedThe Steam card shows the avatar and the nickname instead of a seventeen-digit number.
- FixedBanners on the profile, the guild and a Base were only being cropped for show. When the image was moved around, empty space peeked out from underneath. Real cropping takes place now. Banners that are already set stay unchanged.
- FixedA check of all the translations removed 1,282 errors a machine translator had left behind. The abbreviation “TB” showed up in Russian, Polish and Turkish as “tuberculosis”, Steam as “vapour” and Discord as “disagreement”. The German notice about an account being unblocked claimed the exact opposite, and sign-up in three languages asked for a six-character password even though the app requires twelve.
- FixedFixes inside the app. The app could freeze when battery saving switched over, and World of Warcraft was holding up playtime counting when a network drive was connected that did not answer. The Windows username was also being written into the app's log. All three cases are fixed.
- ImprovedThe small labels in the stats and on the profile were too dark and too small. They were made bigger and lighter, so they can be read without effort.
Playtime counts correctly, and an overview of PC status has been added
- FixedPlaytime was counted sometimes and skipped other times. Three bugs at once stood behind the problem. For a while the time was counted twice and then dropped back. For players on a controller the counting switched off after five minutes, because the app watched only the keyboard and the mouse and could not see a gamepad. On a slow connection a few seconds occasionally went missing. All three are fixed.
- FixedThe post-game summary was not showing at all. The window tried to open and froze the whole app in the process. It now appears correctly, and the card adapts to the amount of data.
- FixedThe app counted “key moments” even while someone was merely standing in a menu. The in-game music alone was enough for it to reach more than eighty. A moment now arises only during real play, from activity on the keyboard, the mouse or the controller, or from the voice in the microphone.
- FixedThe app could freeze while playing with friends, to the point where only Task Manager would close it. The state arose by itself when the app switched who was currently speaking, and the user could do nothing about it. Fixed.
- FixedWorld of Warcraft. With the game placed outside Program Files, say on a second drive, the stats never worked. The app now finds it there too, and during play it registers when WoW starts a new combat log.
- NewA new “Supported games” screen in the settings. For each game it states what the app can read from it, and games that need setting up come with the exact steps. For Forza it is turning on Data Out, and for WoW the /combatlog command. Counter-Strike requires a single restart of the game. When a game sends nothing during play, the app reports it immediately.
- NewPC status right inside the app. It shows the load on the processor, the memory and the graphics card, together with the program that is using the most performance at that moment. When something lowers the FPS during play, the app gives notice. Temperatures are not shown yet. Windows does not provide them without a manufacturer's driver, and the app does not state a figure it has not measured.
- NewLaptop mode. While running on battery, the app pauses clip recording and screen reading on its own, to save battery life and performance. After a connection to the mains, the original setting is restored.
- ImprovedA reworked look. The content fills the whole window and no longer feels like a window inside a window. Cards look the same everywhere, and banners do not stretch into a thin strip on a wide monitor. Small text is easier to read and the app can be operated with a keyboard. Animations switched off in Windows are finally respected by the app.
- FixedTranslations filled in. The startup screen and the home page were in Slovak even with a foreign language set. They are now translated into all seventeen.
Counting of manually added games, and custom game images
- FixedGames added through a custom .exe were not having their time counted. A game added manually from outside Steam was not recognised by the app during play. It now watches exactly the file that was picked and recognises the game even after it moves to another drive. Nothing has to be filled in anywhere else, it is enough to add the game in My Games.
- NewA custom image for every game. A custom image can be uploaded onto a game's card. It is useful mainly for games added through an .exe, which previously showed only a tiny icon. The image stays on the user's computer and is never sent anywhere. One click brings the original back.
- Improved100 more games in the catalogue. Among them Forza, the whole S.T.A.L.K.E.R. series, driving sims, Resident Evil, strategy games, co-op titles, Valve classics and MMOs. The app recognises them without being added by hand.
- FixedFixed translations. A few Slovak words had been left in the English version, for example in the hours or clips counters. All 17 languages went through the check.
Post-game summary and automatic clips from the best moments
- NewPost-game summary. After play ends, a session card appears with the time played, a comparison with the user's own average, a 7-day chart, the list of teammates, plus clips and achievements. One click saves it as an image or copies it into Discord.
- NewAutomatic highlights. The app watches the game's audio, the player's pace and the voice, and saves the best moments as clips on its own. It learns from feedback. Auto-clips get their own folder and tidy themselves up, so they do not fill the drive.
- NewAccurate stats for Counter-Strike. Kills, deaths, assists, MVPs, rounds won, bullets fired and a breakdown of every match (map, score, K/D) are collected. The data comes through the game's official channel, with no tampering with the game and no risk for the anti-cheat. One restart of CS is enough and the app hooks itself up.
- NewAccurate mode for Forza (telemetry) and World of Warcraft (combat log) as well. Best lap, position, speed, bosses and wipes are read. Every other game is covered by the universal mode that works everywhere.
- ImprovedEverything runs locally on the user's computer and every feature can be switched off in the settings. Screenshots are processed and discarded immediately, they are never sent anywhere.
Attendance at events and a shareable game card
- NewAutomatic attendance at guild events. The app measures who actually played the guild game at the event. The available statuses are attended, came later, did not come, undetected and excused, and the leader can override any of them by hand. During the event it is visible live who is already in the game.
- NewGuild attendance. A new tab for leaders and officers shows who is active and who is drifting away. It also states who needs to be talked to. Only the guild game and its events are visible, private play stays hidden. The members know exactly what the leader sees.
- NewGuild member profile. A click on the icon in the roster opens a card with hours, attendance and officer notes. A member can set a break (holiday, exams), during which inactivity does not count.
- NewA player's game card. In LifeGraph a shareable card with statistics (hours, streak, top games, level…) is generated in one click. It can be saved as an image or copied and pasted straight into Discord.
- NewComparison with a friend. The friend's profile gained a Compare button, which shows level, hours, streak, average session and the most played shared game side by side. This comparison can also be copied as an image to the clipboard.
- NewThe most frequent teammate. The app tracks who the playing happens with (voice and the same game) and shows the figure on the game card and in the comparison.
- NewGame mode. In My Games it is possible to pick the applications that the app closes when a game starts and launches again after play ends.
- ImprovedCorrect inflection of counts (1 month, 2 months, 5 months…) in all 17 languages. A number of small adjustments in the settings were added as well.
Clips save exactly what they should
- FixedClip buffer. Pressing the keyboard shortcut saves exactly the last N seconds according to the setting. Previously the entire recording since the game started could be saved.
- NewTeams in an event. A team can be removed from an event at any time with the bin button, as easily as it is added.
- ImprovedLifeGraph. The “time by game” breakdown has the form of a ranking with coloured bars, and the most played games show the top 10.
Prettier guilds and a more readable app
- NewGuild search has a new look. The cards show a banner, a logo, the game, the description and the number of members; previously guilds appeared as a plain list. The order is random, so new guilds show up among them as well.
- NewA guild has its own game. It is picked from the game database when the guild is created, the same as with a Base, and guilds can then be filtered by game or by name.
- ImprovedTexts across the whole application are bigger and easier to read. The window is wider and uses the full screen in all tabs.
- ImprovedMy Games gained a search for a game by name. An uploaded banner can be enlarged and reduced.
Fix: Discord status and invite links
- FixedThe status in Discord is displayed. In the previous version the toggle was turned on, yet the status did not reach friends. The Discord client has to run on the same computer.
- FixedInvite links open the app. Clicking a link to a guild or a Base takes the user straight into TeamBase, and a link to a team works the same way. Previously the click did nothing.
TeamBase linked with Discord
- NewLogging in via Discord. On the login screen one click is enough; entering an e-mail with a password and the verification are no longer needed. Anyone who already has an account can link it in Settings → Connections.
- NewStatus in Discord. Friends in the list see which game is currently running through TeamBase, together with a download button. The whole thing runs locally and is switched off with one toggle.
- NewInvite links. A guild and a Base can be sent to friends with a single link, and the same goes for a team. Anyone running TeamBase gets the link opened right in the app. Anyone without the app sees a preview with the download and reaches the same place after logging in.
- NewThe TeamBase bot adds the commands /teambase, /lfg, /poll and /stats to the user's Discord server. A team can be sent through /lfg and friends join with one click.
- NewLive online count. The guild header and a Base show how many people are currently on the user's Discord server. Official links were added to Bases (Discord, Steam, web, X, YouTube).
- NewImport from Discord. The server's roles and text channels are transferred into the guild with one button. Accounts are not created for members, they join by themselves through an invite.
- ImprovedNew avatars. Twelve hand-drawn characters replaced the original ones, two of them new. They look sharp on every display.
- FixedGuilds open directly. A member of a single guild gets it opened straight away, with no flash of the guild overview.
Pairing channels with Discord + a faster app
- NewChannel pairing. Every chat channel of a guild or a Base can have its own Discord webhook, so messages arrive in the Discord channel where they belong. Channels without their own webhook send to the main one as before.
- ImprovedA quicker start. The code of the individual tabs is loaded only after the home screen has loaded, so after signing in it does not compete for the connection with the loading of the user's data.
- ImprovedLess data in the background. Private messages are sent only to the recipient, and likes and comments are counted by the server. On a slower connection the app is more economical.
- FixedThe main channel (Main room) is offered in Discord pairing only until the guild creates its own channels. In the chat it works the same way.
Discord bridge + a calendar in different time zones
- NewDiscord bridge for guilds. Announcements and calendar events are mirrored automatically onto the Discord server of the guild, and the same goes for the chat. It is enough to insert a webhook in the guild settings. Event times are shown to everyone in Discord in their own time zone.
- NewDiscord bridge for Bases. The announcements and the chat of a Base go straight to the Discord server of the Base. It is set up with the Discord button in the header, which administrators see.
- NewGuild roles gained the “Discord bridge” permission. The leader can entrust it to other roles as well.
- ImprovedCalendar and time zones. The abbreviation of the zone is shown next to event times, so it is clear that this is the user's local time. All-day absence excuses are no longer shifted by a day for members in another zone.
- ImprovedDates and times are correctly formatted in all 17 languages of the app.
- ImprovedFaster media uploads. Avatars shrink automatically, and new limits (images 5 MB, GIF 10 MB, clips 20 MB) save both data and time.
- FixedA video in the Arena is checked before uploading. A large file is therefore not sent to the server, since the server would reject it.
The overlay can be controlled with the mouse
- FixedThe keyboard shortcut for switching the overlay into clickable mode (Alt+Shift+O by default) did not work, so a team invite could not be clicked in a game. After the fix it works, and it can be changed in Settings → Overlay.
- FixedWhen switched to clickable mode, the overlay correctly accepts clicks, so the Accept and Reject buttons respond.
Game Bases + further improvements
- NewGame Bases. These are communities built on the user's real game data: a ranking of hours played, “who is playing now”, team search, announcements from developers, a roadmap with voting, a bug tracker, polls, a wiki and game keys for loyal players.
- NewPublisher verification. Official Bases carry a verified badge, obtained through the game's domain or by manual approval. A Base can also be created for a game outside the catalogue; a manually entered game is approved by an admin.
- NewModeration of Bases. A member can be kicked, muted (reading only) or banned with a reason and a warning. Unbanning, transfer of ownership and full rights for moderators were added.
- NewAnnouncements on the home page of a Base gained likes and comments, which can be edited, deleted and reported. Images and videos can be attached to an announcement.
- NewOn the first opening of each section, help appears explaining what the section holds and what it is for. It is switched on again in the settings.
- ImprovedChats. Images, emoji and screen effects were added to the chat of Bases and of guilds. Threads can be marked as “for moderators only”.
- ImprovedThe Base ranking shows the top 100 players and the position of the signed-in user. It also states the real number of players currently playing.
- ImprovedNotifications from players now show both the sender's name and avatar.
- ImprovedTeam search shows the fullest teams at the top.
- ImprovedUniform limits and size control when uploading images and videos.
- ImprovedComplete translations of the entire app into 17 languages.
Sign-in fix
- FixedFixed sign-in. The “I am not a robot” check no longer fails on the first attempt.
Voice teams, game profiles and further new features
- NewVoice teams in guilds. People in a voice chat can be divided into separate teams.
- NewFull-screen emote effects directly in the chats.
- NewGame profiles. Notes and pinned links can be added to every game. The profile also holds the muting of apps and a team invite in one click.
- NewUniversal Push-to-Talk with three microphone modes (voice, toggle, hold the button).
- NewIn-game overlay. It gives notice when a friend is playing the same game, and it shows DMs and mentions. A microphone indicator and unlocked achievements were added.
- ImprovedThe emoji picker in each chat and the floating chat can be moved and enlarged.
- ImprovedNative dialogs redesigned in the TeamBase style.
- FixedFixed sending of messages in /messages, including the “Seen” confirmations.
- FixedFixed game images with a connected Steam account.